Core/Spells: Fix Druid T10 Restoration 2P Bonus

This commit is contained in:
tobmaps
2011-05-13 22:48:57 +07:00
parent a90e5be73d
commit 95b085da77
@@ -1576,7 +1576,14 @@ void AuraEffect::PeriodicTick(AuraApplication * aurApp, Unit * caster) const
// Wild Growth = amount + (6 - 2*doneTicks) * ticks* amount / 100
if (m_spellProto->SpellFamilyName == SPELLFAMILY_DRUID && m_spellProto->SpellIconID == 2864)
{
damage += int32(float(damage * GetTotalTicks()) * ((6-float(2*(GetTickNumber()-1)))/100));
int32 addition = int32(float(damage * GetTotalTicks()) * ((6-float(2*(GetTickNumber()-1)))/100));
// Item - Druid T10 Restoration 2P Bonus
if (AuraEffect* aurEff = caster->GetAuraEffect(70658, 0))
// divided by 50 instead of 100 because calculated as for every 2 tick
addition += abs(int32((addition * aurEff->GetAmount()) / 50));
damage += addition;
}
damage = caster->SpellHealingBonus(target, GetSpellProto(), damage, DOT, GetBase()->GetStackAmount());