Move gossip for Lore Keeper of Norgannon to db. Remove cpp script. Also rename some incorrectly named sql updates.

This commit is contained in:
Malcrom
2012-02-18 08:27:00 -03:30
parent e212116b1f
commit 958c32b026
5 changed files with 52 additions and 115 deletions
@@ -143,125 +143,10 @@ class AreaTrigger_at_map_chamber : public AreaTriggerScript
}
};
/*######
## npc_lore_keeper_of_norgannon
######*/
#define GOSSIP_HELLO_KEEPER "Who are the Earthen?"
#define GOSSIP_SELECT_KEEPER1 "What is a \"subterranean being matrix\"?"
#define GOSSIP_SELECT_KEEPER2 "What are the anomalies you speak of?"
#define GOSSIP_SELECT_KEEPER3 "What is a resilient foundation of construction?"
#define GOSSIP_SELECT_KEEPER4 "So... the Earthen were made out of stone?"
#define GOSSIP_SELECT_KEEPER5 "Anything else I should know about the Earthen?"
#define GOSSIP_SELECT_KEEPER6 "I think I understand the Creators' design intent for the Earthen now. What are the Earthen's anomalies that you spoke of earlier?"
#define GOSSIP_SELECT_KEEPER7 "What high-stress environments would cause the Earthen to destabilize?"
#define GOSSIP_SELECT_KEEPER8 "What happens when the Earthen destabilize?"
#define GOSSIP_SELECT_KEEPER9 "Troggs?! Are the troggs you mention the same as the ones in the world today?"
#define GOSSIP_SELECT_KEEPER10 "You mentioned two results when the Earthen destabilize. What is the second?"
#define GOSSIP_SELECT_KEEPER11 "Dwarves!!! Now you're telling me that dwarves originally came from the Earthen?!"
#define GOSSIP_SELECT_KEEPER12 "These dwarves are the same ones today, yes? Do the dwarves maintain any other links to the Earthen?"
#define GOSSIP_SELECT_KEEPER13 "Who are the Creators?"
#define GOSSIP_SELECT_KEEPER14 "This is a lot to think about."
#define GOSSIP_SELECT_KEEPER15 "I will access the discs now."
class npc_lore_keeper_of_norgannon : public CreatureScript
{
public:
npc_lore_keeper_of_norgannon()
: CreatureScript("npc_lore_keeper_of_norgannon")
{
}
bool OnGossipHello(Player* player, Creature* creature)
{
if (player->GetQuestStatus(2278) == QUEST_STATUS_INCOMPLETE)
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_HELLO_KEEPER, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
player->SEND_GOSSIP_MENU(1079, creature->GetGUID());
return true;
}
bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
player->PlayerTalkClass->ClearMenus();
switch (uiAction)
{
case GOSSIP_ACTION_INFO_DEF+1:
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_KEEPER1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
player->SEND_GOSSIP_MENU(1080, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+2:
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_KEEPER2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+3);
player->SEND_GOSSIP_MENU(1081, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+3:
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_KEEPER3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+4);
player->SEND_GOSSIP_MENU(1082, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+4:
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_KEEPER4, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+5);
player->SEND_GOSSIP_MENU(1083, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+5:
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_KEEPER5, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+6);
player->SEND_GOSSIP_MENU(1084, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+6:
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_KEEPER6, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+7);
player->SEND_GOSSIP_MENU(1085, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+7:
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_KEEPER7, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+8);
player->SEND_GOSSIP_MENU(1086, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+8:
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_KEEPER8, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+9);
player->SEND_GOSSIP_MENU(1087, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+9:
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_KEEPER9, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+10);
player->SEND_GOSSIP_MENU(1088, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+10:
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_KEEPER10, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+11);
player->SEND_GOSSIP_MENU(1089, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+11:
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_KEEPER11, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+12);
player->SEND_GOSSIP_MENU(1090, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+12:
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_KEEPER12, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+13);
player->SEND_GOSSIP_MENU(1091, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+13:
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_KEEPER13, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+14);
player->SEND_GOSSIP_MENU(1092, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+14:
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_KEEPER14, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+15);
player->SEND_GOSSIP_MENU(1093, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+15:
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_KEEPER15, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+16);
player->SEND_GOSSIP_MENU(1094, creature->GetGUID());
break;
case GOSSIP_ACTION_INFO_DEF+16:
player->CLOSE_GOSSIP_MENU();
player->AreaExploredOrEventHappens(2278);
break;
}
return true;
}
};
void AddSC_uldaman()
{
new mob_jadespine_basilisk();
new go_keystone_chamber();
new AreaTrigger_at_map_chamber();
new npc_lore_keeper_of_norgannon();
}