[svn] Add SPELL_ATTR_BREAKABLE_BY_DAMAGE. Remove part of the hacked breakable aura check. Patch provided by thenecromancer.
--HG-- branch : trunk
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@@ -913,8 +913,6 @@ class TRINITY_DLL_SPEC Unit : public WorldObject
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bool isFrozen() const;
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void RemoveSpellbyDamageTaken(AuraType auraType, uint32 damage);
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bool isTargetableForAttack() const;
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virtual bool IsInWater() const;
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virtual bool IsUnderWater() const;
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