Core/Logging: Remove LOG_FILTER_XXX defines with it's value (remember logger names are case-sensitive)

This commit is contained in:
Spp
2013-11-08 10:50:51 +01:00
parent 16a51e328a
commit 94e2b9332a
238 changed files with 4540 additions and 4587 deletions
+5 -5
View File
@@ -107,7 +107,7 @@ WayPoint* SmartAI::GetNextWayPoint()
mLastWP = (*itr).second;
if (mLastWP->id != mCurrentWPID)
{
TC_LOG_ERROR(LOG_FILTER_GENERAL, "SmartAI::GetNextWayPoint: Got not expected waypoint id %u, expected %u", mLastWP->id, mCurrentWPID);
TC_LOG_ERROR("misc", "SmartAI::GetNextWayPoint: Got not expected waypoint id %u, expected %u", mLastWP->id, mCurrentWPID);
}
return (*itr).second;
}
@@ -118,7 +118,7 @@ void SmartAI::StartPath(bool run, uint32 path, bool repeat, Unit* /*invoker*/)
{
if (me->IsInCombat())// no wp movement in combat
{
TC_LOG_ERROR(LOG_FILTER_GENERAL, "SmartAI::StartPath: Creature entry %u wanted to start waypoint movement while in combat, ignoring.", me->GetEntry());
TC_LOG_ERROR("misc", "SmartAI::StartPath: Creature entry %u wanted to start waypoint movement while in combat, ignoring.", me->GetEntry());
return;
}
if (HasEscortState(SMART_ESCORT_ESCORTING))
@@ -162,7 +162,7 @@ void SmartAI::PausePath(uint32 delay, bool forced)
return;
if (HasEscortState(SMART_ESCORT_PAUSED))
{
TC_LOG_ERROR(LOG_FILTER_GENERAL, "SmartAI::StartPath: Creature entry %u wanted to pause waypoint movement while already paused, ignoring.", me->GetEntry());
TC_LOG_ERROR("misc", "SmartAI::StartPath: Creature entry %u wanted to pause waypoint movement while already paused, ignoring.", me->GetEntry());
return;
}
mForcedPaused = forced;
@@ -855,7 +855,7 @@ void SmartGameObjectAI::Reset()
// Called when a player opens a gossip dialog with the gameobject.
bool SmartGameObjectAI::GossipHello(Player* player)
{
TC_LOG_DEBUG(LOG_FILTER_DATABASE_AI, "SmartGameObjectAI::GossipHello");
TC_LOG_DEBUG("scripts.ai", "SmartGameObjectAI::GossipHello");
GetScript()->ProcessEventsFor(SMART_EVENT_GOSSIP_HELLO, player, 0, 0, false, NULL, go);
return false;
}
@@ -934,7 +934,7 @@ class SmartTrigger : public AreaTriggerScript
if (!player->IsAlive())
return false;
TC_LOG_DEBUG(LOG_FILTER_DATABASE_AI, "AreaTrigger %u is using SmartTrigger script", trigger->id);
TC_LOG_DEBUG("scripts.ai", "AreaTrigger %u is using SmartTrigger script", trigger->id);
SmartScript script;
script.OnInitialize(NULL, trigger);
script.ProcessEventsFor(SMART_EVENT_AREATRIGGER_ONTRIGGER, player, trigger->id);