Core/Logging: Remove LOG_FILTER_XXX defines with it's value (remember logger names are case-sensitive)

This commit is contained in:
Spp
2013-11-08 10:50:51 +01:00
parent 16a51e328a
commit 94e2b9332a
238 changed files with 4540 additions and 4587 deletions
@@ -55,7 +55,7 @@ void LoadGameObjectModelList()
FILE* model_list_file = fopen((sWorld->GetDataPath() + "vmaps/" + VMAP::GAMEOBJECT_MODELS).c_str(), "rb");
if (!model_list_file)
{
VMAP_ERROR_LOG(LOG_FILTER_GENERAL, "Unable to open '%s' file.", VMAP::GAMEOBJECT_MODELS);
VMAP_ERROR_LOG("misc", "Unable to open '%s' file.", VMAP::GAMEOBJECT_MODELS);
return;
}
@@ -74,7 +74,7 @@ void LoadGameObjectModelList()
|| fread(&v1, sizeof(Vector3), 1, model_list_file) != 1
|| fread(&v2, sizeof(Vector3), 1, model_list_file) != 1)
{
VMAP_ERROR_LOG(LOG_FILTER_GENERAL, "File '%s' seems to be corrupted!", VMAP::GAMEOBJECT_MODELS);
VMAP_ERROR_LOG("misc", "File '%s' seems to be corrupted!", VMAP::GAMEOBJECT_MODELS);
break;
}
@@ -85,7 +85,7 @@ void LoadGameObjectModelList()
}
fclose(model_list_file);
VMAP_INFO_LOG(LOG_FILTER_SERVER_LOADING, ">> Loaded %u GameObject models in %u ms", uint32(model_list.size()), GetMSTimeDiffToNow(oldMSTime));
VMAP_INFO_LOG("server.loading", ">> Loaded %u GameObject models in %u ms", uint32(model_list.size()), GetMSTimeDiffToNow(oldMSTime));
}
GameObjectModel::~GameObjectModel()
@@ -104,7 +104,7 @@ bool GameObjectModel::initialize(const GameObject& go, const GameObjectDisplayIn
// ignore models with no bounds
if (mdl_box == G3D::AABox::zero())
{
VMAP_ERROR_LOG(LOG_FILTER_GENERAL, "GameObject model %s has zero bounds, loading skipped", it->second.name.c_str());
VMAP_ERROR_LOG("misc", "GameObject model %s has zero bounds, loading skipped", it->second.name.c_str());
return false;
}