diff --git a/src/game/Creature.cpp b/src/game/Creature.cpp index 5d8df6de1d..95d652e04e 100644 --- a/src/game/Creature.cpp +++ b/src/game/Creature.cpp @@ -1573,7 +1573,7 @@ bool Creature::IsWithinSightDist(Unit const* u) const bool Creature::canStartAttack(Unit const* who) const { - if(isCivilian() + if(isCivilian() || IsNeutralToAll() || !who->isInAccessiblePlaceFor(this) || !canFly() && GetDistanceZ(who) > CREATURE_Z_ATTACK_RANGE || !IsWithinDistInMap(who, GetAttackDistance(who))) diff --git a/src/game/SpellMgr.cpp b/src/game/SpellMgr.cpp index 233ef09f4f..dfb2184094 100644 --- a/src/game/SpellMgr.cpp +++ b/src/game/SpellMgr.cpp @@ -1222,7 +1222,7 @@ bool SpellMgr::IsSpellProcEventCanTriggeredBy(SpellProcEventEntry const* spellPr // Item cast can trigger only with spells with spellfamily if (procExtra & PROC_EX_INTERNAL_ITEM_CAST) { - if (!spellProcEvent->SpellFamilyName) + if (!spellProcEvent->spellFamilyName) return false; } // Check (if set) for school