*Implemented sound play when a transporter arrive.

--HG--
branch : trunk
This commit is contained in:
Blaymoira
2008-12-09 16:22:52 +01:00
parent 357557a12f
commit 94dbaee049
2 changed files with 25 additions and 1 deletions
+2 -1
View File
@@ -88,12 +88,13 @@ class Transport : private GameObject
{
WayPoint() : mapid(0), x(0), y(0), z(0), teleport(false) {}
WayPoint(uint32 _mapid, float _x, float _y, float _z, bool _teleport) :
mapid(_mapid), x(_x), y(_y), z(_z), teleport(_teleport) {}
mapid(_mapid), x(_x), y(_y), z(_z), teleport(_teleport), delayed(false) {}
uint32 mapid;
float x;
float y;
float z;
bool teleport;
bool delayed;
};
typedef std::map<uint32, WayPoint> WayPointMap;