*tabs to spaces in all TrinityScripts

--HG--
branch : trunk
This commit is contained in:
Rat
2009-11-02 17:34:26 +01:00
parent f02771262d
commit 94a2abff61
5 changed files with 16 additions and 16 deletions
@@ -249,8 +249,8 @@ struct TRINITY_DLL_DECL pyrewood_ambushAI : public ScriptedAI
{ {
if (Creature *pSummoned = m_creature->SummonCreature(creatureId, PyrewoodSpawnPoints[position][0], PyrewoodSpawnPoints[position][1], PyrewoodSpawnPoints[position][2], PyrewoodSpawnPoints[position][3], TEMPSUMMON_CORPSE_TIMED_DESPAWN, 15000)) if (Creature *pSummoned = m_creature->SummonCreature(creatureId, PyrewoodSpawnPoints[position][0], PyrewoodSpawnPoints[position][1], PyrewoodSpawnPoints[position][2], PyrewoodSpawnPoints[position][3], TEMPSUMMON_CORPSE_TIMED_DESPAWN, 15000))
{ {
Player *pPlayer = NULL; Player *pPlayer = NULL;
Unit *pTarget = NULL; Unit *pTarget = NULL;
if (PlayerGUID) if (PlayerGUID)
{ {
pPlayer = Unit::GetPlayer(PlayerGUID); pPlayer = Unit::GetPlayer(PlayerGUID);
@@ -270,9 +270,9 @@ struct TRINITY_DLL_DECL pyrewood_ambushAI : public ScriptedAI
void JustDied(Unit *pKiller) void JustDied(Unit *pKiller)
{ {
if (PlayerGUID) if (PlayerGUID)
if (Player *pPlayer = Unit::GetPlayer(PlayerGUID)) if (Player *pPlayer = Unit::GetPlayer(PlayerGUID))
if (pPlayer->GetQuestStatus(QUEST_PYREWOOD_AMBUSH) == QUEST_STATUS_INCOMPLETE) if (pPlayer->GetQuestStatus(QUEST_PYREWOOD_AMBUSH) == QUEST_STATUS_INCOMPLETE)
pPlayer->FailQuest(QUEST_PYREWOOD_AMBUSH); pPlayer->FailQuest(QUEST_PYREWOOD_AMBUSH);
} }
void UpdateAI(const uint32 diff) void UpdateAI(const uint32 diff)
@@ -292,7 +292,7 @@ struct TRINITY_DLL_DECL pyrewood_ambushAI : public ScriptedAI
} }
switch (Phase) switch (Phase)
{ {
case 0: case 0:
if(WaitTimer == WAIT_SECS) if(WaitTimer == WAIT_SECS)
m_creature->MonsterSay(NPCSAY_INIT, LANG_UNIVERSAL, 0); //no blizzlike m_creature->MonsterSay(NPCSAY_INIT, LANG_UNIVERSAL, 0); //no blizzlike
@@ -1015,7 +1015,7 @@ struct TRINITY_DLL_DECL npc_anachronos_quest_triggerAI : public ScriptedAI
CheckEventFail(); CheckEventFail();
if (WaveCount == 4 || Failed) if (WaveCount == 4 || Failed)
EnterEvadeMode(); EnterEvadeMode();
}; };
}; };
void mob_qiraj_war_spawnAI::JustDied(Unit* slayer) void mob_qiraj_war_spawnAI::JustDied(Unit* slayer)
{ {
@@ -135,7 +135,7 @@ struct MANGOS_DLL_DECL boss_jedoga_shadowseekerAI : public ScriptedAI
void KilledUnit(Unit* Victim) void KilledUnit(Unit* Victim)
{ {
if (!Victim || Victim->GetTypeId() != TYPEID_PLAYER) if (!Victim || Victim->GetTypeId() != TYPEID_PLAYER)
return; return;
DoScriptText(RAND(TEXT_SLAY_1, TEXT_SLAY_2, TEXT_SLAY_3), m_creature); DoScriptText(RAND(TEXT_SLAY_1, TEXT_SLAY_2, TEXT_SLAY_3), m_creature);
} }
@@ -294,18 +294,18 @@ struct TRINITY_DLL_DECL boss_taldaramAI : public ScriptedAI
bool CheckSpheres() bool CheckSpheres()
{ {
if(!pInstance) if(!pInstance)
return false; return false;
uiSphereGuids[0] = pInstance->GetData64(DATA_SPHERE1); uiSphereGuids[0] = pInstance->GetData64(DATA_SPHERE1);
uiSphereGuids[1] = pInstance->GetData64(DATA_SPHERE2); uiSphereGuids[1] = pInstance->GetData64(DATA_SPHERE2);
GameObject *pSpheres[2]; GameObject *pSpheres[2];
for (uint8 i=0; i < 2; ++i) for (uint8 i=0; i < 2; ++i)
{ {
pSpheres[i] = pInstance->instance->GetGameObject(uiSphereGuids[i]); pSpheres[i] = pInstance->instance->GetGameObject(uiSphereGuids[i]);
if (!pSpheres[i]) if (!pSpheres[i])
return false; return false;
if (pSpheres[i]->GetGoState() != GO_STATE_ACTIVE) if (pSpheres[i]->GetGoState() != GO_STATE_ACTIVE)
return false; return false;
} }
RemovePrison(); RemovePrison();
return true; return true;
@@ -118,8 +118,8 @@ struct TRINITY_DLL_DECL boss_faerlinaAI : public BossAI
case EVENT_FRENZY: case EVENT_FRENZY:
DoCast(me,HEROIC(SPELL_FRENZY,H_SPELL_FRENZY)); DoCast(me,HEROIC(SPELL_FRENZY,H_SPELL_FRENZY));
return; return;
case EVENT_AFTERENRAGE: case EVENT_AFTERENRAGE:
events.ScheduleEvent(EVENT_FRENZY, urand(60000,80000)); events.ScheduleEvent(EVENT_FRENZY, urand(60000,80000));
} }
} }