Core/Vehicles: - Redefine VEHICLE_SEAT_FLAG_USABLE as VEHICLE_SEAT_FLAG_CAN_ENTER_OR_EXIT. This flag determines whether or not the player has control over entering/exiting a vehicleseat. Thanks to linencloth for help with research.
- Implement VEHICLE_SEAT_FLAG_CAN_ENTER_OR_EXIT exit restriction - Remove MOVEMENTFLAG_ROOT on vehicle exit
This commit is contained in:
@@ -35,7 +35,7 @@ Vehicle::Vehicle(Unit *unit, VehicleEntry const *vehInfo) : me(unit), m_vehicleI
|
||||
if (VehicleSeatEntry const *veSeat = sVehicleSeatStore.LookupEntry(seatId))
|
||||
{
|
||||
m_Seats.insert(std::make_pair(i, VehicleSeat(veSeat)));
|
||||
if (veSeat->IsUsableByPlayer())
|
||||
if (veSeat->CanEnterOrExit())
|
||||
++m_usableSeatNum;
|
||||
}
|
||||
}
|
||||
@@ -219,7 +219,7 @@ int8 Vehicle::GetNextEmptySeat(int8 seatId, bool next, bool byAura) const
|
||||
if (seat == m_Seats.end())
|
||||
return -1;
|
||||
|
||||
while (seat->second.passenger || (!byAura && !seat->second.seatInfo->IsUsableByPlayer()) || (byAura && !seat->second.seatInfo->IsUsableByAura()))
|
||||
while (seat->second.passenger || (!byAura && !seat->second.seatInfo->CanEnterOrExit()) || (byAura && !seat->second.seatInfo->IsUsableByAura()))
|
||||
{
|
||||
sLog->outDebug("Vehicle::GetNextEmptySeat: m_flags: %u, m_flagsB:%u", seat->second.seatInfo->m_flags, seat->second.seatInfo->m_flagsB);
|
||||
if (next)
|
||||
@@ -280,7 +280,7 @@ bool Vehicle::AddPassenger(Unit *unit, int8 seatId, bool byAura)
|
||||
if (seatId < 0) // no specific seat requirement
|
||||
{
|
||||
for (seat = m_Seats.begin(); seat != m_Seats.end(); ++seat)
|
||||
if (!seat->second.passenger && ((!(byAura && seat->second.seatInfo->IsUsableByPlayer()) || (byAura && seat->second.seatInfo->IsUsableByAura()))))
|
||||
if (!seat->second.passenger && ((!(byAura && seat->second.seatInfo->CanEnterOrExit()) || (byAura && seat->second.seatInfo->IsUsableByAura()))))
|
||||
break;
|
||||
|
||||
if (seat == m_Seats.end()) // no available seat
|
||||
@@ -301,7 +301,7 @@ bool Vehicle::AddPassenger(Unit *unit, int8 seatId, bool byAura)
|
||||
sLog->outDebug("Unit %s enter vehicle entry %u id %u dbguid %u seat %d", unit->GetName(), me->GetEntry(), m_vehicleInfo->m_ID, me->GetGUIDLow(), (int32)seat->first);
|
||||
|
||||
seat->second.passenger = unit;
|
||||
if (seat->second.seatInfo->IsUsableByPlayer())
|
||||
if (seat->second.seatInfo->CanEnterOrExit())
|
||||
{
|
||||
ASSERT(m_usableSeatNum);
|
||||
--m_usableSeatNum;
|
||||
@@ -384,7 +384,7 @@ void Vehicle::RemovePassenger(Unit *unit)
|
||||
sLog->outDebug("Unit %s exit vehicle entry %u id %u dbguid %u seat %d", unit->GetName(), me->GetEntry(), m_vehicleInfo->m_ID, me->GetGUIDLow(), (int32)seat->first);
|
||||
|
||||
seat->second.passenger = NULL;
|
||||
if (seat->second.seatInfo->IsUsableByPlayer())
|
||||
if (seat->second.seatInfo->CanEnterOrExit())
|
||||
{
|
||||
if (!m_usableSeatNum)
|
||||
{
|
||||
@@ -479,4 +479,14 @@ uint16 Vehicle::GetExtraMovementFlagsForBase() const
|
||||
|
||||
sLog->outDebug("Vehicle::GetExtraMovementFlagsForBase() returned %u", movementMask);
|
||||
return movementMask;
|
||||
}
|
||||
|
||||
VehicleSeatEntry const* Vehicle::GetSeatForPassenger(Unit* passenger)
|
||||
{
|
||||
SeatMap::iterator itr;
|
||||
for (itr = m_Seats.begin(); itr != m_Seats.end(); ++itr)
|
||||
if (itr->second.passenger = passenger)
|
||||
return itr->second.seatInfo;
|
||||
|
||||
return NULL;
|
||||
}
|
||||
Reference in New Issue
Block a user