From 948a13be16aa4a7730fe90a033051cbc49922711 Mon Sep 17 00:00:00 2001 From: mknjc Date: Sun, 26 Apr 2009 18:46:46 +0200 Subject: [PATCH] Use GetPlayerGUIDByName in .ticket viewname handler so it returns tickets from offline players too --HG-- branch : trunk --- src/game/TicketMgr.cpp | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) diff --git a/src/game/TicketMgr.cpp b/src/game/TicketMgr.cpp index 5b5ecf5a9f..ff26d3ba0f 100644 --- a/src/game/TicketMgr.cpp +++ b/src/game/TicketMgr.cpp @@ -60,12 +60,10 @@ GM_Ticket* TicketMgr::GetGMTicketByName(const char* name) if(!normalizePlayerName(pname)) return NULL; - Player *plr = objmgr.GetPlayer(pname.c_str()); - if(!plr) + uint64 playerGuid = objmgr.GetPlayerGUIDByName(pname.c_str()); + if(!playerGuid) return NULL; - uint64 playerGuid = plr->GetGUID(); - for(GmTicketList::iterator i = GM_TicketList.begin(); i != GM_TicketList.end();) { if((*i)->playerGuid == playerGuid && (*i)->closed == 0)