Core/Collision: Ported dynamic line of sight patch by Silverice from MaNGOS and

added lots of improvements
Please re-extract vmaps
This commit is contained in:
Subv2112
2012-02-09 13:58:22 -05:00
committed by Subv
parent 229d4119e8
commit 93d199f043
60 changed files with 1857 additions and 438 deletions
+5
View File
@@ -1192,6 +1192,8 @@ void World::LoadConfigSettings(bool reload)
sScriptMgr->OnConfigLoad(reload);
}
extern void LoadGameObjectModelList();
/// Initialize the World
void World::SetInitialWorldSettings()
{
@@ -1270,6 +1272,9 @@ void World::SetInitialWorldSettings()
sLog->outString("Loading spell custom attributes...");
sSpellMgr->LoadSpellCustomAttr();
sLog->outString("Loading GameObject models...");
LoadGameObjectModelList();
sLog->outString("Loading Script Names...");
sObjectMgr->LoadScriptNames();