Core/Collision: Ported dynamic line of sight patch by Silverice from MaNGOS and

added lots of improvements
Please re-extract vmaps
This commit is contained in:
Subv2112
2012-02-09 13:58:22 -05:00
committed by Subv
parent 229d4119e8
commit 93d199f043
60 changed files with 1857 additions and 438 deletions
+1 -1
View File
@@ -955,7 +955,7 @@ struct FactionTemplateEntry
struct GameObjectDisplayInfoEntry
{
uint32 Displayid; // 0 m_ID
// char* filename; // 1
char* filename; // 1
//uint32 unk1[10]; //2-11
float minX;
float minY;
+1 -1
View File
@@ -52,7 +52,7 @@ const char EmotesEntryfmt[]="nxxiiix";
const char EmotesTextEntryfmt[]="nxixxxxxxxxxxxxxxxx";
const char FactionEntryfmt[]="niiiiiiiiiiiiiiiiiiffixssssssssssssssssxxxxxxxxxxxxxxxxxx";
const char FactionTemplateEntryfmt[]="niiiiiiiiiiiii";
const char GameObjectDisplayInfofmt[]="nxxxxxxxxxxxffffffx";
const char GameObjectDisplayInfofmt[]="nsxxxxxxxxxxffffffx";
const char GemPropertiesEntryfmt[]="nixxi";
const char GlyphPropertiesfmt[]="niii";
const char GlyphSlotfmt[]="nii";