Core/Misc: camelize GetFaction/SetFaction properly

(cherry picked from commit 4c4dca6d694bd1064b403a31a5b1c776a326f3ce)
This commit is contained in:
ariel-
2020-04-29 01:36:41 +02:00
committed by funjoker
parent 57b1d76ad5
commit 93c19c4194
120 changed files with 327 additions and 327 deletions
+12 -12
View File
@@ -5429,15 +5429,15 @@ void Unit::UpdateDisplayPower()
FactionTemplateEntry const* Unit::GetFactionTemplateEntry() const
{
FactionTemplateEntry const* entry = sFactionTemplateStore.LookupEntry(getFaction());
FactionTemplateEntry const* entry = sFactionTemplateStore.LookupEntry(GetFaction());
if (!entry)
{
if (Player const* player = ToPlayer())
TC_LOG_ERROR("entities.unit", "Player %s has invalid faction (faction template id) #%u", player->GetName().c_str(), getFaction());
TC_LOG_ERROR("entities.unit", "Player %s has invalid faction (faction template id) #%u", player->GetName().c_str(), GetFaction());
else if (Creature const* creature = ToCreature())
TC_LOG_ERROR("entities.unit", "Creature (template id: %u) has invalid faction (faction template id) #%u", creature->GetCreatureTemplate()->Entry, getFaction());
TC_LOG_ERROR("entities.unit", "Creature (template id: %u) has invalid faction (faction template id) #%u", creature->GetCreatureTemplate()->Entry, GetFaction());
else
TC_LOG_ERROR("entities.unit", "Unit (name=%s, type=%u) has invalid faction (faction template id) #%u", GetName().c_str(), uint32(GetTypeId()), getFaction());
TC_LOG_ERROR("entities.unit", "Unit (name=%s, type=%u) has invalid faction (faction template id) #%u", GetName().c_str(), uint32(GetTypeId()), GetFaction());
ABORT();
}
@@ -11225,7 +11225,7 @@ Pet* Unit::CreateTamedPetFrom(uint32 creatureEntry, uint32 spell_id)
bool Unit::InitTamedPet(Pet* pet, uint8 level, uint32 spell_id)
{
pet->SetCreatorGUID(GetGUID());
pet->setFaction(getFaction());
pet->SetFaction(GetFaction());
pet->SetCreatedBySpell(spell_id);
if (GetTypeId() == TYPEID_PLAYER)
@@ -11881,8 +11881,8 @@ bool Unit::SetCharmedBy(Unit* charmer, CharmType type, AuraApplication const* au
if (aurApp && aurApp->GetRemoveMode())
return false;
_oldFactionId = getFaction();
setFaction(charmer->getFaction());
_oldFactionId = GetFaction();
SetFaction(charmer->GetFaction());
// Set charmed
charmer->SetCharm(this, true);
@@ -11998,7 +11998,7 @@ void Unit::RemoveCharmedBy(Unit* charmer)
if (_oldFactionId)
{
setFaction(_oldFactionId);
SetFaction(_oldFactionId);
_oldFactionId = 0;
}
else
@@ -12090,13 +12090,13 @@ void Unit::RestoreFaction()
{
if (Unit* owner = GetOwner())
{
setFaction(owner->getFaction());
SetFaction(owner->GetFaction());
return;
}
}
if (CreatureTemplate const* cinfo = ToCreature()->GetCreatureTemplate()) // normal creature
setFaction(cinfo->faction);
SetFaction(cinfo->faction);
}
}
@@ -12191,7 +12191,7 @@ bool Unit::IsInPartyWith(Unit const* unit) const
(u1->GetTypeId() == TYPEID_PLAYER && u2->GetTypeId() == TYPEID_UNIT && u2->ToCreature()->GetCreatureTemplate()->type_flags & CREATURE_TYPE_FLAG_TREAT_AS_RAID_UNIT))
return true;
return u1->GetTypeId() == TYPEID_UNIT && u2->GetTypeId() == TYPEID_UNIT && u1->getFaction() == u2->getFaction();
return u1->GetTypeId() == TYPEID_UNIT && u2->GetTypeId() == TYPEID_UNIT && u1->GetFaction() == u2->GetFaction();
}
bool Unit::IsInRaidWith(Unit const* unit) const
@@ -12210,7 +12210,7 @@ bool Unit::IsInRaidWith(Unit const* unit) const
(u1->GetTypeId() == TYPEID_PLAYER && u2->GetTypeId() == TYPEID_UNIT && u2->ToCreature()->GetCreatureTemplate()->type_flags & CREATURE_TYPE_FLAG_TREAT_AS_RAID_UNIT))
return true;
return u1->GetTypeId() == TYPEID_UNIT && u2->GetTypeId() == TYPEID_UNIT && u1->getFaction() == u2->getFaction();
return u1->GetTypeId() == TYPEID_UNIT && u2->GetTypeId() == TYPEID_UNIT && u1->GetFaction() == u2->GetFaction();
}
void Unit::GetPartyMembers(std::list<Unit*> &TagUnitMap)