From 93238fe6c34fb231cdc465d82e9a8402b1261daa Mon Sep 17 00:00:00 2001 From: "idostyle@zoit" Date: Sat, 13 Aug 2011 00:21:29 +0200 Subject: [PATCH] Core/Players: Corrected faction id check for RepObjectiveFaction2 --- src/server/game/Entities/Player/Player.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 04784e1705..37515be568 100755 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -14631,7 +14631,7 @@ bool Player::CanCompleteQuest(uint32 quest_id) return false; uint32 repFacId2 = qInfo->GetRepObjectiveFaction2(); - if (repFacId2 && GetReputationMgr().GetReputation(repFacId) < qInfo->GetRepObjectiveValue2()) + if (repFacId2 && GetReputationMgr().GetReputation(repFacId2) < qInfo->GetRepObjectiveValue2()) return false; return true;