[7738] Use proper indent instead if() for() style. Author: VladimirMangos

--HG--
branch : trunk
This commit is contained in:
megamage
2009-04-30 19:34:05 -05:00
parent d38150d1c2
commit 93017c454b
+2
View File
@@ -11721,6 +11721,7 @@ void Player::ApplyEnchantment(Item *item,EnchantmentSlot slot,bool apply, bool a
return;
if (!item->IsBroken())
{
for (int s=0; s<3; s++)
{
uint32 enchant_display_type = pEnchant->type[s];
@@ -12016,6 +12017,7 @@ void Player::ApplyEnchantment(Item *item,EnchantmentSlot slot,bool apply, bool a
break;
} /*switch(enchant_display_type)*/
} /*for*/
}
// visualize enchantment at player and equipped items
if(slot < MAX_INSPECTED_ENCHANTMENT_SLOT)