Core/Auras: fix stacking for auras that change phase. (thx to manuel)

This commit is contained in:
Kandera
2012-03-01 13:39:53 -05:00
parent e59fc28aa6
commit 92af6ec647
2 changed files with 0 additions and 4 deletions
-3
View File
@@ -1192,7 +1192,6 @@ bool SpellInfo::IsAuraExclusiveBySpecificWith(SpellInfo const* spellInfo) const
SpellSpecificType spellSpec2 = spellInfo->GetSpellSpecific(); SpellSpecificType spellSpec2 = spellInfo->GetSpellSpecific();
switch (spellSpec1) switch (spellSpec1)
{ {
case SPELL_SPECIFIC_PHASE:
case SPELL_SPECIFIC_TRACKER: case SPELL_SPECIFIC_TRACKER:
case SPELL_SPECIFIC_WARLOCK_ARMOR: case SPELL_SPECIFIC_WARLOCK_ARMOR:
case SPELL_SPECIFIC_MAGE_ARMOR: case SPELL_SPECIFIC_MAGE_ARMOR:
@@ -1911,8 +1910,6 @@ SpellSpecificType SpellInfo::GetSpellSpecific() const
case SPELL_AURA_TRACK_RESOURCES: case SPELL_AURA_TRACK_RESOURCES:
case SPELL_AURA_TRACK_STEALTHED: case SPELL_AURA_TRACK_STEALTHED:
return SPELL_SPECIFIC_TRACKER; return SPELL_SPECIFIC_TRACKER;
case SPELL_AURA_PHASE:
return SPELL_SPECIFIC_PHASE;
} }
} }
} }
-1
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@@ -166,7 +166,6 @@ enum SpellSpecificType
SPELL_SPECIFIC_WARRIOR_ENRAGE = 26, SPELL_SPECIFIC_WARRIOR_ENRAGE = 26,
SPELL_SPECIFIC_PRIEST_DIVINE_SPIRIT = 27, SPELL_SPECIFIC_PRIEST_DIVINE_SPIRIT = 27,
SPELL_SPECIFIC_HAND = 28, SPELL_SPECIFIC_HAND = 28,
SPELL_SPECIFIC_PHASE = 29,
}; };
enum SpellCustomAttributes enum SpellCustomAttributes