*Tenacity: correct way to keep hp% after spell being casted, by Spp, closes #240
--HG-- branch : trunk
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@@ -56,7 +56,7 @@ enum WintergraspSpell
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// other
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SPELL_NOFLYZONE_WG = 58730,
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SPELL_PARACHUTE_WG = 61243,
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// SPELL_TELEPORT_DALARAN = 53360,
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// SPELL_VICTORY_AURA = 60044,
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};
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@@ -271,7 +271,6 @@ class OPvPWintergrasp : public OutdoorPvP
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void UpdateClockDigit(uint32 &timer, uint32 digit, uint32 mod);
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void PromotePlayer(Player *player) const;
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void UpdateTenacityStack();
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void CastTenacity(Unit *utr, int32 newStack);
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void UpdateAllWorldObject();
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bool UpdateCreatureInfo(Creature *creature);
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bool UpdateGameObjectInfo(GameObject *go) const;
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