Core: Removed more operator workarounds for ACE_Singleton (missed previously because of inconsistent naming)
--HG-- branch : trunk
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@@ -138,7 +138,7 @@ public:
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if (GetData(TYPE_MEKGINEER_STEAMRIGGER) == SPECIAL)
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HandleGameObject(MainChambersDoor, true);
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sLog.outDebug("TSCR: Instance Steamvault: Access panel used.");
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sLog->outDebug("TSCR: Instance Steamvault: Access panel used.");
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}
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m_auiEncounter[0] = data;
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break;
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@@ -150,7 +150,7 @@ public:
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if (GetData(TYPE_HYDROMANCER_THESPIA) == SPECIAL)
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HandleGameObject(MainChambersDoor, true);
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sLog.outDebug("TSCR: Instance Steamvault: Access panel used.");
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sLog->outDebug("TSCR: Instance Steamvault: Access panel used.");
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}
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m_auiEncounter[1] = data;
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break;
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