Core: Removed more operator workarounds for ACE_Singleton (missed previously because of inconsistent naming)
--HG-- branch : trunk
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@@ -185,7 +185,7 @@ public:
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anchorGUID = anchor->GetGUID();
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}
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else
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sLog.outError("npc_unworthy_initiateAI: unable to find anchor!");
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sLog->outError("npc_unworthy_initiateAI: unable to find anchor!");
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float dist = 99.0f;
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GameObject *prison = NULL;
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@@ -205,7 +205,7 @@ public:
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if (prison)
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prison->ResetDoorOrButton();
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else
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sLog.outError("npc_unworthy_initiateAI: unable to find prison!");
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sLog->outError("npc_unworthy_initiateAI: unable to find prison!");
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}
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break;
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case PHASE_TO_EQUIP:
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@@ -216,7 +216,7 @@ public:
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else
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{
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me->GetMotionMaster()->MovePoint(1, anchorX, anchorY, me->GetPositionZ());
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//sLog.outDebug("npc_unworthy_initiateAI: move to %f %f %f", anchorX, anchorY, me->GetPositionZ());
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//sLog->outDebug("npc_unworthy_initiateAI: move to %f %f %f", anchorX, anchorY, me->GetPositionZ());
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phase = PHASE_EQUIPING;
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wait_timer = 0;
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}
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@@ -1082,9 +1082,9 @@ public:
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{
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car->AI()->SetGUID(miner->GetGUID());
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CAST_AI(npc_scarlet_miner::npc_scarlet_minerAI, miner->AI())->InitCartQuest(pPlayer);
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} else sLog.outError("TSCR: OnGossipHello vehicle entry is not correct.");
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} else sLog.outError("TSCR: OnGossipHello player is not on the vehicle.");
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} else sLog.outError("TSCR: OnGossipHello Scarlet Miner cant be found by script.");
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} else sLog->outError("TSCR: OnGossipHello vehicle entry is not correct.");
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} else sLog->outError("TSCR: OnGossipHello player is not on the vehicle.");
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} else sLog->outError("TSCR: OnGossipHello Scarlet Miner cant be found by script.");
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}
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return true;
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}
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