Core: Removed more operator workarounds for ACE_Singleton (missed previously because of inconsistent naming)

--HG--
branch : trunk
This commit is contained in:
Shauren
2010-12-23 23:25:44 +01:00
parent 95daf7998f
commit 928443d899
245 changed files with 5711 additions and 5714 deletions
+7 -7
View File
@@ -117,13 +117,13 @@ bool OPvPCapturePoint::AddCreature(uint32 type, uint32 entry, uint32 team, uint3
bool OPvPCapturePoint::SetCapturePointData(uint32 entry, uint32 map, float x, float y, float z, float o, float rotation0, float rotation1, float rotation2, float rotation3)
{
sLog.outDebug("Creating capture point %u", entry);
sLog->outDebug("Creating capture point %u", entry);
// check info existence
GameObjectInfo const* goinfo = ObjectMgr::GetGameObjectInfo(entry);
if (!goinfo || goinfo->type != GAMEOBJECT_TYPE_CAPTURE_POINT)
{
sLog.outError("OutdoorPvP: GO %u is not capture point!", entry);
sLog->outError("OutdoorPvP: GO %u is not capture point!", entry);
return false;
}
@@ -144,7 +144,7 @@ bool OPvPCapturePoint::DelCreature(uint32 type)
{
if (!m_Creatures[type])
{
sLog.outDebug("opvp creature type %u was already deleted",type);
sLog->outDebug("opvp creature type %u was already deleted",type);
return false;
}
@@ -155,7 +155,7 @@ bool OPvPCapturePoint::DelCreature(uint32 type)
m_Creatures[type] = 0;
return false;
}
sLog.outDebug("deleting opvp creature type %u",type);
sLog->outDebug("deleting opvp creature type %u",type);
uint32 guid = cr->GetDBTableGUIDLow();
// Don't save respawn time
cr->SetRespawnTime(0);
@@ -250,7 +250,7 @@ void OutdoorPvP::HandlePlayerLeaveZone(Player * plr, uint32 /*zone*/)
if (!plr->GetSession()->PlayerLogout())
SendRemoveWorldStates(plr);
m_players[plr->GetTeamId()].erase(plr);
sLog.outDebug("Player %s left an outdoorpvp zone", plr->GetName());
sLog->outDebug("Player %s left an outdoorpvp zone", plr->GetName());
}
void OutdoorPvP::HandlePlayerResurrects(Player * /*plr*/, uint32 /*zone*/)
@@ -377,7 +377,7 @@ bool OPvPCapturePoint::Update(uint32 diff)
if (m_OldState != m_State)
{
//sLog.outError("%u->%u", m_OldState, m_State);
//sLog->outError("%u->%u", m_OldState, m_State);
if (oldTeam != m_team)
ChangeTeam(oldTeam);
ChangeState();
@@ -558,7 +558,7 @@ bool OutdoorPvP::HandleAreaTrigger(Player * /*plr*/, uint32 /*trigger*/)
void OutdoorPvP::BroadcastPacket(WorldPacket &data) const
{
// This is faster than sWorld.SendZoneMessage
// This is faster than sWorld->SendZoneMessage
for (uint32 team = 0; team < 2; ++team)
for (PlayerSet::const_iterator itr = m_players[team].begin(); itr != m_players[team].end(); ++itr)
(*itr)->GetSession()->SendPacket(&data);
+12 -12
View File
@@ -24,12 +24,12 @@
OutdoorPvPMgr::OutdoorPvPMgr()
{
m_UpdateTimer = 0;
//sLog.outDebug("Instantiating OutdoorPvPMgr");
//sLog->outDebug("Instantiating OutdoorPvPMgr");
}
OutdoorPvPMgr::~OutdoorPvPMgr()
{
//sLog.outDebug("Deleting OutdoorPvPMgr");
//sLog->outDebug("Deleting OutdoorPvPMgr");
for (OutdoorPvPSet::iterator itr = m_OutdoorPvPSet.begin(); itr != m_OutdoorPvPSet.end(); ++itr)
delete *itr;
@@ -46,8 +46,8 @@ void OutdoorPvPMgr::InitOutdoorPvP()
if (!result)
{
sLog.outErrorDb(">> Loaded 0 outdoor PvP definitions. DB table `outdoorpvp_template` is empty.");
sLog.outString();
sLog->outErrorDb(">> Loaded 0 outdoor PvP definitions. DB table `outdoorpvp_template` is empty.");
sLog->outString();
return;
}
@@ -65,7 +65,7 @@ void OutdoorPvPMgr::InitOutdoorPvP()
if (typeId >= MAX_OUTDOORPVP_TYPES)
{
sLog.outErrorDb("Invalid OutdoorPvPTypes value %u in outdoorpvp_template; skipped.", typeId);
sLog->outErrorDb("Invalid OutdoorPvPTypes value %u in outdoorpvp_template; skipped.", typeId);
continue;
}
@@ -85,20 +85,20 @@ void OutdoorPvPMgr::InitOutdoorPvP()
OutdoorPvPDataMap::iterator iter = m_OutdoorPvPDatas.find(OutdoorPvPTypes(i));
if (iter == m_OutdoorPvPDatas.end())
{
sLog.outErrorDb("Could not initialize OutdoorPvP object for type ID %u; no entry in database.", uint32(i));
sLog->outErrorDb("Could not initialize OutdoorPvP object for type ID %u; no entry in database.", uint32(i));
continue;
}
pvp = sScriptMgr->CreateOutdoorPvP(iter->second);
if (!pvp)
{
sLog.outError("Could not initialize OutdoorPvP object for type ID %u; got NULL pointer from script.", uint32(i));
sLog->outError("Could not initialize OutdoorPvP object for type ID %u; got NULL pointer from script.", uint32(i));
continue;
}
if (!pvp->SetupOutdoorPvP())
{
sLog.outError("Could not initialize OutdoorPvP object for type ID %u; SetupOutdoorPvP failed.", uint32(i));
sLog->outError("Could not initialize OutdoorPvP object for type ID %u; SetupOutdoorPvP failed.", uint32(i));
delete pvp;
continue;
}
@@ -106,8 +106,8 @@ void OutdoorPvPMgr::InitOutdoorPvP()
m_OutdoorPvPSet.push_back(pvp);
}
sLog.outString(">> Loaded %u outdoor PvP definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
sLog.outString();
sLog->outString(">> Loaded %u outdoor PvP definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
sLog->outString();
}
void OutdoorPvPMgr::AddZone(uint32 zoneid, OutdoorPvP *handle)
@@ -125,7 +125,7 @@ void OutdoorPvPMgr::HandlePlayerEnterZone(Player *plr, uint32 zoneid)
return;
itr->second->HandlePlayerEnterZone(plr, zoneid);
sLog.outDebug("Player %u entered outdoorpvp id %u", plr->GetGUIDLow(), itr->second->GetTypeId());
sLog->outDebug("Player %u entered outdoorpvp id %u", plr->GetGUIDLow(), itr->second->GetTypeId());
}
void OutdoorPvPMgr::HandlePlayerLeaveZone(Player *plr, uint32 zoneid)
@@ -139,7 +139,7 @@ void OutdoorPvPMgr::HandlePlayerLeaveZone(Player *plr, uint32 zoneid)
return;
itr->second->HandlePlayerLeaveZone(plr, zoneid);
sLog.outDebug("Player %u left outdoorpvp id %u",plr->GetGUIDLow(), itr->second->GetTypeId());
sLog->outDebug("Player %u left outdoorpvp id %u",plr->GetGUIDLow(), itr->second->GetTypeId());
}
OutdoorPvP * OutdoorPvPMgr::GetOutdoorPvPToZoneId(uint32 zoneid)