Core: Removed more operator workarounds for ACE_Singleton (missed previously because of inconsistent naming)
--HG-- branch : trunk
This commit is contained in:
@@ -34,7 +34,7 @@ LFGMgr::LFGMgr(): m_update(true), m_QueueTimer(0), m_lfgProposalId(1),
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m_WaitTimeAvg(-1), m_WaitTimeTank(-1), m_WaitTimeHealer(-1), m_WaitTimeDps(-1),
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m_NumWaitTimeAvg(0), m_NumWaitTimeTank(0), m_NumWaitTimeHealer(0), m_NumWaitTimeDps(0)
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{
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m_update = sWorld.getBoolConfig(CONFIG_DUNGEON_FINDER_ENABLE);
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m_update = sWorld->getBoolConfig(CONFIG_DUNGEON_FINDER_ENABLE);
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if (m_update)
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{
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new LFGScripts();
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@@ -83,8 +83,8 @@ void LFGMgr::LoadDungeonEncounters()
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if (!result)
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{
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sLog.outString();
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sLog.outErrorDb(">> Loaded 0 dungeon encounter lfg associations. DB table `lfg_dungeon_encounters` is empty!");
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sLog->outString();
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sLog->outErrorDb(">> Loaded 0 dungeon encounter lfg associations. DB table `lfg_dungeon_encounters` is empty!");
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return;
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}
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@@ -101,19 +101,19 @@ void LFGMgr::LoadDungeonEncounters()
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{
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if (!(achievement->flags & ACHIEVEMENT_FLAG_COUNTER))
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{
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sLog.outErrorDb("Achievement %u specified in table `lfg_dungeon_encounters` is not a statistic!", achievementId);
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sLog->outErrorDb("Achievement %u specified in table `lfg_dungeon_encounters` is not a statistic!", achievementId);
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continue;
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}
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}
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else
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{
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sLog.outErrorDb("Achievement %u specified in table `lfg_dungeon_encounters` does not exist!", achievementId);
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sLog->outErrorDb("Achievement %u specified in table `lfg_dungeon_encounters` does not exist!", achievementId);
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continue;
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}
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if (!sLFGDungeonStore.LookupEntry(dungeonId))
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{
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sLog.outErrorDb("Dungeon %u specified in table `lfg_dungeon_encounters` does not exist!", dungeonId);
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sLog->outErrorDb("Dungeon %u specified in table `lfg_dungeon_encounters` does not exist!", dungeonId);
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continue;
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}
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@@ -121,8 +121,8 @@ void LFGMgr::LoadDungeonEncounters()
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++count;
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} while (result->NextRow());
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sLog.outString(">> Loaded %u dungeon encounter lfg associations in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
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sLog.outString();
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sLog->outString(">> Loaded %u dungeon encounter lfg associations in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
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sLog->outString();
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}
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@@ -140,8 +140,8 @@ void LFGMgr::LoadRewards()
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if (!result)
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{
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sLog.outErrorDb(">> Loaded 0 lfg dungeon rewards. DB table `lfg_dungeon_rewards` is empty!");
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sLog.outString();
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sLog->outErrorDb(">> Loaded 0 lfg dungeon rewards. DB table `lfg_dungeon_rewards` is empty!");
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sLog->outString();
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return;
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}
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@@ -162,25 +162,25 @@ void LFGMgr::LoadRewards()
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if (!sLFGDungeonStore.LookupEntry(dungeonId))
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{
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sLog.outErrorDb("Dungeon %u specified in table `lfg_dungeon_rewards` does not exist!", dungeonId);
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sLog->outErrorDb("Dungeon %u specified in table `lfg_dungeon_rewards` does not exist!", dungeonId);
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continue;
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}
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if (!maxLevel || maxLevel > sWorld.getIntConfig(CONFIG_MAX_PLAYER_LEVEL))
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if (!maxLevel || maxLevel > sWorld->getIntConfig(CONFIG_MAX_PLAYER_LEVEL))
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{
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sLog.outErrorDb("Level %u specified for dungeon %u in table `lfg_dungeon_rewards` can never be reached!", maxLevel, dungeonId);
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maxLevel = sWorld.getIntConfig(CONFIG_MAX_PLAYER_LEVEL);
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sLog->outErrorDb("Level %u specified for dungeon %u in table `lfg_dungeon_rewards` can never be reached!", maxLevel, dungeonId);
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maxLevel = sWorld->getIntConfig(CONFIG_MAX_PLAYER_LEVEL);
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}
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if (firstQuestId && !sObjectMgr->GetQuestTemplate(firstQuestId))
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{
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sLog.outErrorDb("First quest %u specified for dungeon %u in table `lfg_dungeon_rewards` does not exist!", firstQuestId, dungeonId);
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sLog->outErrorDb("First quest %u specified for dungeon %u in table `lfg_dungeon_rewards` does not exist!", firstQuestId, dungeonId);
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firstQuestId = 0;
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}
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if (otherQuestId && !sObjectMgr->GetQuestTemplate(otherQuestId))
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{
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sLog.outErrorDb("Other quest %u specified for dungeon %u in table `lfg_dungeon_rewards` does not exist!", otherQuestId, dungeonId);
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sLog->outErrorDb("Other quest %u specified for dungeon %u in table `lfg_dungeon_rewards` does not exist!", otherQuestId, dungeonId);
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otherQuestId = 0;
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}
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@@ -188,8 +188,8 @@ void LFGMgr::LoadRewards()
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++count;
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} while (result->NextRow());
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sLog.outString(">> Loaded %u lfg dungeon rewards in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
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sLog.outString();
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sLog->outString(">> Loaded %u lfg dungeon rewards in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
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sLog->outString();
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}
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void LFGMgr::Update(uint32 diff)
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@@ -258,7 +258,7 @@ void LFGMgr::Update(uint32 diff)
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LfgGuidList firstNew;
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while (!newToQueue.empty())
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{
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sLog.outDebug("LFGMgr::Update: QueueId %u: checking [" UI64FMTD "] newToQueue(%u), currentQueue(%u)", it->first, newToQueue.front(), uint32(newToQueue.size()), uint32(currentQueue.size()));
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sLog->outDebug("LFGMgr::Update: QueueId %u: checking [" UI64FMTD "] newToQueue(%u), currentQueue(%u)", it->first, newToQueue.front(), uint32(newToQueue.size()), uint32(currentQueue.size()));
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firstNew.push_back(newToQueue.front());
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LfgGuidList temporalList = currentQueue;
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if (LfgProposal* pProposal = FindNewGroups(firstNew, temporalList)) // Group found!
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@@ -313,7 +313,7 @@ void LFGMgr::Update(uint32 diff)
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LfgQueueInfo* queue = itQueue->second;
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if (!queue)
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{
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sLog.outError("LFGMgr::Update: [" UI64FMTD "] queued with null queue info!", itQueue->first);
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sLog->outError("LFGMgr::Update: [" UI64FMTD "] queued with null queue info!", itQueue->first);
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continue;
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}
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uint32 dungeonId = (*queue->dungeons.begin());
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@@ -363,16 +363,16 @@ void LFGMgr::Update(uint32 diff)
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*/
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void LFGMgr::AddToQueue(const uint64& guid, uint8 queueId)
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{
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if (sWorld.getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_GROUP))
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if (sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_GROUP))
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queueId = 0;
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LfgGuidList& list = m_newToQueue[queueId];
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if (std::find(list.begin(), list.end(), guid) != list.end())
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sLog.outDebug("LFGMgr::AddToQueue: [" UI64FMTD "] already in new queue. ignoring", guid);
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sLog->outDebug("LFGMgr::AddToQueue: [" UI64FMTD "] already in new queue. ignoring", guid);
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else
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{
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list.push_back(guid);
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sLog.outDebug("LFGMgr::AddToQueue: [" UI64FMTD "] added to m_newToQueue (size: %u)", guid, uint32(list.size()));
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sLog->outDebug("LFGMgr::AddToQueue: [" UI64FMTD "] added to m_newToQueue (size: %u)", guid, uint32(list.size()));
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}
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}
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@@ -397,12 +397,12 @@ bool LFGMgr::RemoveFromQueue(const uint64& guid)
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{
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delete it->second;
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m_QueueInfoMap.erase(it);
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sLog.outDebug("LFGMgr::RemoveFromQueue: [" UI64FMTD "] removed", guid);
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sLog->outDebug("LFGMgr::RemoveFromQueue: [" UI64FMTD "] removed", guid);
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return true;
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}
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else
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{
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sLog.outDebug("LFGMgr::RemoveFromQueue: [" UI64FMTD "] not in queue", guid);
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sLog->outDebug("LFGMgr::RemoveFromQueue: [" UI64FMTD "] not in queue", guid);
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return false;
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}
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@@ -605,7 +605,7 @@ void LFGMgr::Join(Player* plr, uint8 roles, const LfgDungeonSet& selectedDungeon
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// Can't join. Send result
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if (joinData.result != LFG_JOIN_OK)
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{
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sLog.outDebug("LFGMgr::Join: [" UI64FMTD "] joining with %u members. result: %u", guid, grp ? grp->GetMembersCount() : 1, joinData.result);
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sLog->outDebug("LFGMgr::Join: [" UI64FMTD "] joining with %u members. result: %u", guid, grp ? grp->GetMembersCount() : 1, joinData.result);
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if (!dungeons.empty()) // Only should show lockmap when have no dungeons available
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joinData.lockmap.clear();
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plr->GetSession()->SendLfgJoinResult(joinData);
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@@ -615,7 +615,7 @@ void LFGMgr::Join(Player* plr, uint8 roles, const LfgDungeonSet& selectedDungeon
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// FIXME - Raid browser not supported yet
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if (isRaid)
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{
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sLog.outDebug("LFGMgr::Join: [" UI64FMTD "] trying to join raid browser and it's disabled.", guid);
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sLog->outDebug("LFGMgr::Join: [" UI64FMTD "] trying to join raid browser and it's disabled.", guid);
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return;
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}
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@@ -687,7 +687,7 @@ void LFGMgr::Join(Player* plr, uint8 roles, const LfgDungeonSet& selectedDungeon
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}
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AddToQueue(guid, uint8(plr->GetTeam()));
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}
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sLog.outDebug("LFGMgr::Join: [" UI64FMTD "] joined with %u members. dungeons: %u", guid, grp ? grp->GetMembersCount() : 1, uint8(dungeons.size()));
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sLog->outDebug("LFGMgr::Join: [" UI64FMTD "] joined with %u members. dungeons: %u", guid, grp ? grp->GetMembersCount() : 1, uint8(dungeons.size()));
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}
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/**
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@@ -705,7 +705,7 @@ void LFGMgr::Leave(Player* plr, Group* grp /* = NULL*/)
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uint64 guid = grp ? grp->GetGUID() : plr->GetGUID();
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LfgState state = GetState(guid);
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sLog.outDebug("LFGMgr::Leave: [" UI64FMTD "]", guid);
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sLog->outDebug("LFGMgr::Leave: [" UI64FMTD "]", guid);
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switch(state)
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{
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case LFG_STATE_QUEUED:
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@@ -785,7 +785,7 @@ void LFGMgr::OfferContinue(Group* grp)
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*/
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LfgProposal* LFGMgr::FindNewGroups(LfgGuidList& check, LfgGuidList& all)
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{
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sLog.outDebug("LFGMgr::FindNewGroup: (%s) - all(%s)", ConcatenateGuids(check).c_str(), ConcatenateGuids(all).c_str());
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sLog->outDebug("LFGMgr::FindNewGroup: (%s) - all(%s)", ConcatenateGuids(check).c_str(), ConcatenateGuids(all).c_str());
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LfgProposal* pProposal = NULL;
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if (!check.size() || check.size() > MAXGROUPSIZE || !CheckCompatibility(check, pProposal))
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@@ -818,7 +818,7 @@ bool LFGMgr::CheckCompatibility(LfgGuidList check, LfgProposal*& pProposal)
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if (check.size() > MAXGROUPSIZE || !check.size())
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{
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sLog.outDebug("LFGMgr::CheckCompatibility: (%s): Size wrong - Not compatibles", strGuids.c_str());
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sLog->outDebug("LFGMgr::CheckCompatibility: (%s): Size wrong - Not compatibles", strGuids.c_str());
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return false;
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}
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@@ -829,7 +829,7 @@ bool LFGMgr::CheckCompatibility(LfgGuidList check, LfgProposal*& pProposal)
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LfgAnswer answer = GetCompatibles(strGuids);
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if (answer != LFG_ANSWER_PENDING)
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{
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sLog.outDebug("LFGMgr::CheckCompatibility: (%s) compatibles (cached): %d", strGuids.c_str(), answer);
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sLog->outDebug("LFGMgr::CheckCompatibility: (%s) compatibles (cached): %d", strGuids.c_str(), answer);
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return bool(answer);
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}
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@@ -842,7 +842,7 @@ bool LFGMgr::CheckCompatibility(LfgGuidList check, LfgProposal*& pProposal)
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// Check all-but-new compatibilities (New,A,B,C,D) --> check(A,B,C,D)
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if (!CheckCompatibility(check, pProposal)) // Group not compatible
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{
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sLog.outDebug("LFGMgr::CheckCompatibility: (%s) not compatibles (%s not compatibles)", strGuids.c_str(), ConcatenateGuids(check).c_str());
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sLog->outDebug("LFGMgr::CheckCompatibility: (%s) not compatibles (%s not compatibles)", strGuids.c_str(), ConcatenateGuids(check).c_str());
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SetCompatibles(strGuids, false);
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return false;
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}
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@@ -860,7 +860,7 @@ bool LFGMgr::CheckCompatibility(LfgGuidList check, LfgProposal*& pProposal)
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LfgQueueInfoMap::iterator itQueue = m_QueueInfoMap.find(guid);
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if (itQueue == m_QueueInfoMap.end())
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{
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sLog.outError("LFGMgr::CheckCompatibility: [" UI64FMTD "] is not queued but listed as queued!", (*it));
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sLog->outError("LFGMgr::CheckCompatibility: [" UI64FMTD "] is not queued but listed as queued!", (*it));
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RemoveFromQueue(guid);
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return false;
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}
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@@ -888,9 +888,9 @@ bool LFGMgr::CheckCompatibility(LfgGuidList check, LfgProposal*& pProposal)
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{
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SetCompatibles(strGuids, false);
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if (numLfgGroups > 1)
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sLog.outDebug("LFGMgr::CheckCompatibility: (%s) More than one Lfggroup (%u)", strGuids.c_str(), numLfgGroups);
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sLog->outDebug("LFGMgr::CheckCompatibility: (%s) More than one Lfggroup (%u)", strGuids.c_str(), numLfgGroups);
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else
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sLog.outDebug("LFGMgr::CheckCompatibility: (%s) Too much players (%u)", strGuids.c_str(), numPlayers);
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sLog->outDebug("LFGMgr::CheckCompatibility: (%s) Too much players (%u)", strGuids.c_str(), numPlayers);
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return false;
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}
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@@ -917,7 +917,7 @@ bool LFGMgr::CheckCompatibility(LfgGuidList check, LfgProposal*& pProposal)
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{
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Player* plr = sObjectMgr->GetPlayer(it->first);
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if (!plr)
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sLog.outDebug("LFGMgr::CheckCompatibility: (%s) Warning! [" UI64FMTD "] offline! Marking as not compatibles!", strGuids.c_str(), it->first);
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sLog->outDebug("LFGMgr::CheckCompatibility: (%s) Warning! [" UI64FMTD "] offline! Marking as not compatibles!", strGuids.c_str(), it->first);
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else
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{
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for (PlayerSet::const_iterator itPlayer = players.begin(); itPlayer != players.end() && plr; ++itPlayer)
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@@ -925,7 +925,7 @@ bool LFGMgr::CheckCompatibility(LfgGuidList check, LfgProposal*& pProposal)
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// Do not form a group with ignoring candidates
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if (plr->GetSocial()->HasIgnore((*itPlayer)->GetGUIDLow()) || (*itPlayer)->GetSocial()->HasIgnore(plr->GetGUIDLow()))
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{
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sLog.outDebug("LFGMgr::CheckCompatibility: (%s) Players [" UI64FMTD "] and [" UI64FMTD "] ignoring", strGuids.c_str(), (*itPlayer)->GetGUID(), plr->GetGUID());
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sLog->outDebug("LFGMgr::CheckCompatibility: (%s) Players [" UI64FMTD "] and [" UI64FMTD "] ignoring", strGuids.c_str(), (*itPlayer)->GetGUID(), plr->GetGUID());
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plr = NULL;
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}
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}
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@@ -939,7 +939,7 @@ bool LFGMgr::CheckCompatibility(LfgGuidList check, LfgProposal*& pProposal)
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if (players.size() != numPlayers || !CheckGroupRoles(rolesMap))
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{
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if (players.size() == numPlayers)
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sLog.outDebug("LFGMgr::CheckCompatibility: (%s) Roles not compatible", strGuids.c_str());
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sLog->outDebug("LFGMgr::CheckCompatibility: (%s) Roles not compatible", strGuids.c_str());
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SetCompatibles(strGuids, false);
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return false;
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}
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@@ -972,10 +972,10 @@ bool LFGMgr::CheckCompatibility(LfgGuidList check, LfgProposal*& pProposal)
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// ----- Group is compatible, if we have MAXGROUPSIZE members then match is found
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if (numPlayers != MAXGROUPSIZE)
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{
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sLog.outDebug("LFGMgr::CheckCompatibility: (%s) Compatibles but not match. Players(%u)", strGuids.c_str(), numPlayers);
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sLog->outDebug("LFGMgr::CheckCompatibility: (%s) Compatibles but not match. Players(%u)", strGuids.c_str(), numPlayers);
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return true;
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}
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sLog.outDebug("LFGMgr::CheckCompatibility: (%s) MATCH! Group formed", strGuids.c_str());
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sLog->outDebug("LFGMgr::CheckCompatibility: (%s) MATCH! Group formed", strGuids.c_str());
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// GROUP FORMED!
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// TODO - Improve algorithm to select proper group based on Item Level
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@@ -1155,7 +1155,7 @@ void LFGMgr::RemoveFromCompatibles(uint64 guid)
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out << guid;
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std::string strGuid = out.str();
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sLog.outDebug("LFGMgr::RemoveFromCompatibles: Removing [" UI64FMTD "]", guid);
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sLog->outDebug("LFGMgr::RemoveFromCompatibles: Removing [" UI64FMTD "]", guid);
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for (LfgCompatibleMap::iterator itNext = m_CompatibleMap.begin(); itNext != m_CompatibleMap.end();)
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{
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LfgCompatibleMap::iterator it = itNext++;
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@@ -1315,7 +1315,7 @@ void LFGMgr::UpdateProposal(uint32 proposalId, const uint64& guid, bool accept)
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LfgProposalPlayer* ppPlayer = itProposalPlayer->second;
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ppPlayer->accept = LfgAnswer(accept);
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sLog.outDebug("LFGMgr::UpdateProposal: Player [" UI64FMTD "] of proposal %u selected: %u", guid, proposalId, accept);
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sLog->outDebug("LFGMgr::UpdateProposal: Player [" UI64FMTD "] of proposal %u selected: %u", guid, proposalId, accept);
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if (!accept)
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{
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RemoveProposal(itProposal, LFG_UPDATETYPE_PROPOSAL_DECLINED);
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@@ -1364,13 +1364,13 @@ void LFGMgr::UpdateProposal(uint32 proposalId, const uint64& guid, bool accept)
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LfgProposalPlayer* pPlayer = pProposal->players[(*it)->GetGUID()];
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uint32 lowgroupguid = (*it)->GetGroup() ? (*it)->GetGroup()->GetLowGUID() : 0;
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if (pPlayer->groupLowGuid != lowgroupguid)
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sLog.outError("LFGMgr::UpdateProposal: [" UI64FMTD "] group mismatch: actual (%u) - queued (%u)", (*it)->GetGUID(), lowgroupguid, pPlayer->groupLowGuid);
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sLog->outError("LFGMgr::UpdateProposal: [" UI64FMTD "] group mismatch: actual (%u) - queued (%u)", (*it)->GetGUID(), lowgroupguid, pPlayer->groupLowGuid);
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uint64 guid = pPlayer->groupLowGuid ? MAKE_NEW_GUID(pPlayer->groupLowGuid, 0, HIGHGUID_GROUP) : (*it)->GetGUID();
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LfgQueueInfoMap::iterator itQueue = m_QueueInfoMap.find(guid);
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||||
if (itQueue == m_QueueInfoMap.end())
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||||
{
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||||
sLog.outError("LFGMgr::UpdateProposal: Queue info for guid [" UI64FMTD "] not found!", guid);
|
||||
sLog->outError("LFGMgr::UpdateProposal: Queue info for guid [" UI64FMTD "] not found!", guid);
|
||||
waitTimesMap[(*it)->GetGUID()] = -1;
|
||||
}
|
||||
else
|
||||
@@ -1468,7 +1468,7 @@ void LFGMgr::RemoveProposal(LfgProposalMap::iterator itProposal, LfgUpdateType t
|
||||
LfgProposal* pProposal = itProposal->second;
|
||||
pProposal->state = LFG_PROPOSAL_FAILED;
|
||||
|
||||
sLog.outDebug("LFGMgr::RemoveProposal: Proposal %u, state FAILED, UpdateType %u", itProposal->first, type);
|
||||
sLog->outDebug("LFGMgr::RemoveProposal: Proposal %u, state FAILED, UpdateType %u", itProposal->first, type);
|
||||
// Mark all people that didn't answered as no accept
|
||||
if (type == LFG_UPDATETYPE_PROPOSAL_FAILED)
|
||||
for (LfgProposalPlayerMap::const_iterator it = pProposal->players.begin(); it != pProposal->players.end(); ++it)
|
||||
@@ -1512,12 +1512,12 @@ void LFGMgr::RemoveProposal(LfgProposalMap::iterator itProposal, LfgUpdateType t
|
||||
if (it->second->accept == LFG_ANSWER_DENY)
|
||||
{
|
||||
updateData.updateType = type;
|
||||
sLog.outDebug("LFGMgr::RemoveProposal: [" UI64FMTD "] didn't accept. Removing from queue and compatible cache", guid);
|
||||
sLog->outDebug("LFGMgr::RemoveProposal: [" UI64FMTD "] didn't accept. Removing from queue and compatible cache", guid);
|
||||
}
|
||||
else
|
||||
{
|
||||
updateData.updateType = LFG_UPDATETYPE_REMOVED_FROM_QUEUE;
|
||||
sLog.outDebug("LFGMgr::RemoveProposal: [" UI64FMTD "] in same group that someone that didn't accept. Removing from queue and compatible cache", guid);
|
||||
sLog->outDebug("LFGMgr::RemoveProposal: [" UI64FMTD "] in same group that someone that didn't accept. Removing from queue and compatible cache", guid);
|
||||
}
|
||||
ClearState(guid);
|
||||
if (grp)
|
||||
@@ -1530,7 +1530,7 @@ void LFGMgr::RemoveProposal(LfgProposalMap::iterator itProposal, LfgUpdateType t
|
||||
}
|
||||
else
|
||||
{
|
||||
sLog.outDebug("LFGMgr::RemoveProposal: Readding [" UI64FMTD "] to queue.", guid);
|
||||
sLog->outDebug("LFGMgr::RemoveProposal: Readding [" UI64FMTD "] to queue.", guid);
|
||||
SetState(guid, LFG_STATE_QUEUED);
|
||||
if (grp)
|
||||
{
|
||||
@@ -1694,7 +1694,7 @@ void LFGMgr::UpdateBoot(Player* plr, bool accept)
|
||||
*/
|
||||
void LFGMgr::TeleportPlayer(Player* plr, bool out, bool fromOpcode /*= false*/)
|
||||
{
|
||||
sLog.outDebug("LFGMgr::TeleportPlayer: [" UI64FMTD "] is being teleported %s", plr->GetGUID(), out ? "out" : "in");
|
||||
sLog->outDebug("LFGMgr::TeleportPlayer: [" UI64FMTD "] is being teleported %s", plr->GetGUID(), out ? "out" : "in");
|
||||
if (out)
|
||||
{
|
||||
plr->RemoveAurasDueToSpell(LFG_SPELL_LUCK_OF_THE_DRAW);
|
||||
@@ -1750,7 +1750,7 @@ void LFGMgr::TeleportPlayer(Player* plr, bool out, bool fromOpcode /*= false*/)
|
||||
AreaTrigger const* at = sObjectMgr->GetMapEntranceTrigger(dungeon->map);
|
||||
if (!at)
|
||||
{
|
||||
sLog.outError("LfgMgr::TeleportPlayer: Failed to teleport [" UI64FMTD "]: No areatrigger found for map: %u difficulty: %u", plr->GetGUID(), dungeon->map, dungeon->difficulty);
|
||||
sLog->outError("LfgMgr::TeleportPlayer: Failed to teleport [" UI64FMTD "]: No areatrigger found for map: %u difficulty: %u", plr->GetGUID(), dungeon->map, dungeon->difficulty);
|
||||
error = LFG_TELEPORTERROR_INVALID_LOCATION;
|
||||
}
|
||||
else
|
||||
@@ -1780,7 +1780,7 @@ void LFGMgr::TeleportPlayer(Player* plr, bool out, bool fromOpcode /*= false*/)
|
||||
else
|
||||
{
|
||||
error = LFG_TELEPORTERROR_INVALID_LOCATION;
|
||||
sLog.outError("LfgMgr::TeleportPlayer: Failed to teleport [" UI64FMTD "] to map %u: ", plr->GetGUID(), mapid);
|
||||
sLog->outError("LfgMgr::TeleportPlayer: Failed to teleport [" UI64FMTD "] to map %u: ", plr->GetGUID(), mapid);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1801,7 +1801,7 @@ void LFGMgr::RewardDungeonDoneFor(const uint32 /*dungeonId*/, Player* player)
|
||||
Group* group = player->GetGroup();
|
||||
if (!group || !group->isLFGGroup())
|
||||
{
|
||||
sLog.outDebug("LFGMgr::RewardDungeonDoneFor: [" UI64FMTD "] is not in a group or not a LFGGroup. Ignoring", player->GetGUID());
|
||||
sLog->outDebug("LFGMgr::RewardDungeonDoneFor: [" UI64FMTD "] is not in a group or not a LFGGroup. Ignoring", player->GetGUID());
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -1810,7 +1810,7 @@ void LFGMgr::RewardDungeonDoneFor(const uint32 /*dungeonId*/, Player* player)
|
||||
|
||||
if (GetState(guid) == LFG_STATE_FINISHED_DUNGEON)
|
||||
{
|
||||
sLog.outDebug("LFGMgr::RewardDungeonDoneFor: [" UI64FMTD "] Already rewarded player. Ignoring", guid);
|
||||
sLog->outDebug("LFGMgr::RewardDungeonDoneFor: [" UI64FMTD "] Already rewarded player. Ignoring", guid);
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -1826,7 +1826,7 @@ void LFGMgr::RewardDungeonDoneFor(const uint32 /*dungeonId*/, Player* player)
|
||||
LFGDungeonEntry const* dungeon = sLFGDungeonStore.LookupEntry(rDungeonId);
|
||||
if (!dungeon || dungeon->type != LFG_TYPE_RANDOM)
|
||||
{
|
||||
sLog.outDebug("LFGMgr::RewardDungeonDoneFor: [" UI64FMTD "] dungeon %u is not random", guid, rDungeonId);
|
||||
sLog->outDebug("LFGMgr::RewardDungeonDoneFor: [" UI64FMTD "] dungeon %u is not random", guid, rDungeonId);
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -1857,7 +1857,7 @@ void LFGMgr::RewardDungeonDoneFor(const uint32 /*dungeonId*/, Player* player)
|
||||
}
|
||||
|
||||
// Give rewards
|
||||
sLog.outDebug("LFGMgr::RewardDungeonDoneFor: [" UI64FMTD "] done dungeon %u,%s previously done.", player->GetGUID(), GetDungeon(gguid), index > 0 ? " " : " not");
|
||||
sLog->outDebug("LFGMgr::RewardDungeonDoneFor: [" UI64FMTD "] done dungeon %u,%s previously done.", player->GetGUID(), GetDungeon(gguid), index > 0 ? " " : " not");
|
||||
player->GetSession()->SendLfgPlayerReward(dungeon->Entry(), GetDungeon(gguid, false), index, reward, qReward);
|
||||
}
|
||||
|
||||
@@ -1952,7 +1952,7 @@ std::string LFGMgr::ConcatenateGuids(LfgGuidList check)
|
||||
|
||||
LfgState LFGMgr::GetState(const uint64& guid)
|
||||
{
|
||||
sLog.outDebug("LFGMgr::GetState: [" UI64FMTD "]", guid);
|
||||
sLog->outDebug("LFGMgr::GetState: [" UI64FMTD "]", guid);
|
||||
if (IS_GROUP(guid))
|
||||
return m_Groups[guid].GetState();
|
||||
else
|
||||
@@ -1961,61 +1961,61 @@ LfgState LFGMgr::GetState(const uint64& guid)
|
||||
|
||||
uint32 LFGMgr::GetDungeon(const uint64& guid, bool asId /*= true*/)
|
||||
{
|
||||
sLog.outDebug("LFGMgr::GetDungeon: [" UI64FMTD "] asId: %u", guid, asId);
|
||||
sLog->outDebug("LFGMgr::GetDungeon: [" UI64FMTD "] asId: %u", guid, asId);
|
||||
return m_Groups[guid].GetDungeon(asId);
|
||||
}
|
||||
|
||||
uint8 LFGMgr::GetRoles(const uint64& guid)
|
||||
{
|
||||
sLog.outDebug("LFGMgr::GetRoles: [" UI64FMTD "]", guid);
|
||||
sLog->outDebug("LFGMgr::GetRoles: [" UI64FMTD "]", guid);
|
||||
return m_Players[guid].GetRoles();
|
||||
}
|
||||
|
||||
const std::string& LFGMgr::GetComment(const uint64& guid)
|
||||
{
|
||||
sLog.outDebug("LFGMgr::GetComment: [" UI64FMTD "]", guid);
|
||||
sLog->outDebug("LFGMgr::GetComment: [" UI64FMTD "]", guid);
|
||||
return m_Players[guid].GetComment();
|
||||
}
|
||||
|
||||
const LfgDungeonSet& LFGMgr::GetSelectedDungeons(const uint64& guid)
|
||||
{
|
||||
sLog.outDebug("LFGMgr::GetSelectedDungeons: [" UI64FMTD "]", guid);
|
||||
sLog->outDebug("LFGMgr::GetSelectedDungeons: [" UI64FMTD "]", guid);
|
||||
return m_Players[guid].GetSelectedDungeons();
|
||||
}
|
||||
|
||||
const LfgLockMap& LFGMgr::GetLockedDungeons(const uint64& guid)
|
||||
{
|
||||
sLog.outDebug("LFGMgr::GetLockedDungeons: [" UI64FMTD "]", guid);
|
||||
sLog->outDebug("LFGMgr::GetLockedDungeons: [" UI64FMTD "]", guid);
|
||||
return m_Players[guid].GetLockedDungeons();
|
||||
}
|
||||
|
||||
uint8 LFGMgr::GetKicksLeft(const uint64& guid)
|
||||
{
|
||||
sLog.outDebug("LFGMgr::GetKicksLeft: [" UI64FMTD "]", guid);
|
||||
sLog->outDebug("LFGMgr::GetKicksLeft: [" UI64FMTD "]", guid);
|
||||
return m_Groups[guid].GetKicksLeft();
|
||||
}
|
||||
|
||||
uint8 LFGMgr::GetVotesNeeded(const uint64& guid)
|
||||
{
|
||||
sLog.outDebug("LFGMgr::GetVotesNeeded: [" UI64FMTD "]", guid);
|
||||
sLog->outDebug("LFGMgr::GetVotesNeeded: [" UI64FMTD "]", guid);
|
||||
return m_Groups[guid].GetVotesNeeded();
|
||||
}
|
||||
|
||||
void LFGMgr::RestoreState(const uint64& guid)
|
||||
{
|
||||
sLog.outDebug("LFGMgr::RestoreState: [" UI64FMTD "]", guid);
|
||||
sLog->outDebug("LFGMgr::RestoreState: [" UI64FMTD "]", guid);
|
||||
m_Groups[guid].RestoreState();
|
||||
}
|
||||
|
||||
void LFGMgr::ClearState(const uint64& guid)
|
||||
{
|
||||
sLog.outDebug("LFGMgr::ClearState: [" UI64FMTD "]", guid);
|
||||
sLog->outDebug("LFGMgr::ClearState: [" UI64FMTD "]", guid);
|
||||
m_Players[guid].ClearState();
|
||||
}
|
||||
|
||||
void LFGMgr::SetState(const uint64& guid, LfgState state)
|
||||
{
|
||||
sLog.outDebug("LFGMgr::SetState: [" UI64FMTD "] state %u", guid, state);
|
||||
sLog->outDebug("LFGMgr::SetState: [" UI64FMTD "] state %u", guid, state);
|
||||
if (IS_GROUP(guid))
|
||||
m_Groups[guid].SetState(state);
|
||||
else
|
||||
@@ -2024,43 +2024,43 @@ void LFGMgr::SetState(const uint64& guid, LfgState state)
|
||||
|
||||
void LFGMgr::SetDungeon(const uint64& guid, uint32 dungeon)
|
||||
{
|
||||
sLog.outDebug("LFGMgr::SetDungeon: [" UI64FMTD "] dungeon %u", guid, dungeon);
|
||||
sLog->outDebug("LFGMgr::SetDungeon: [" UI64FMTD "] dungeon %u", guid, dungeon);
|
||||
m_Groups[guid].SetDungeon(dungeon);
|
||||
}
|
||||
|
||||
void LFGMgr::SetRoles(const uint64& guid, uint8 roles)
|
||||
{
|
||||
sLog.outDebug("LFGMgr::SetRoles: [" UI64FMTD "] roles: %u", guid, roles);
|
||||
sLog->outDebug("LFGMgr::SetRoles: [" UI64FMTD "] roles: %u", guid, roles);
|
||||
m_Players[guid].SetRoles(roles);
|
||||
}
|
||||
|
||||
void LFGMgr::SetComment(const uint64& guid, const std::string& comment)
|
||||
{
|
||||
sLog.outDebug("LFGMgr::SetComment: [" UI64FMTD "] comment: %s", guid, comment.c_str());
|
||||
sLog->outDebug("LFGMgr::SetComment: [" UI64FMTD "] comment: %s", guid, comment.c_str());
|
||||
m_Players[guid].SetComment(comment);
|
||||
}
|
||||
|
||||
void LFGMgr::SetSelectedDungeons(const uint64& guid, const LfgDungeonSet& dungeons)
|
||||
{
|
||||
sLog.outDebug("LFGMgr::SetSelectedDungeons: [" UI64FMTD "]", guid);
|
||||
sLog->outDebug("LFGMgr::SetSelectedDungeons: [" UI64FMTD "]", guid);
|
||||
m_Players[guid].SetSelectedDungeons(dungeons);
|
||||
}
|
||||
|
||||
void LFGMgr::SetLockedDungeons(const uint64& guid, const LfgLockMap& lock)
|
||||
{
|
||||
sLog.outDebug("LFGMgr::SetLockedDungeons: [" UI64FMTD "]", guid);
|
||||
sLog->outDebug("LFGMgr::SetLockedDungeons: [" UI64FMTD "]", guid);
|
||||
m_Players[guid].SetLockedDungeons(lock);
|
||||
}
|
||||
|
||||
void LFGMgr::DecreaseKicksLeft(const uint64& guid)
|
||||
{
|
||||
sLog.outDebug("LFGMgr::DecreaseKicksLeft: [" UI64FMTD "]", guid);
|
||||
sLog->outDebug("LFGMgr::DecreaseKicksLeft: [" UI64FMTD "]", guid);
|
||||
m_Groups[guid].DecreaseKicksLeft();
|
||||
}
|
||||
|
||||
void LFGMgr::RemovePlayerData(const uint64& guid)
|
||||
{
|
||||
sLog.outDebug("LFGMgr::RemovePlayerData: [" UI64FMTD "]", guid);
|
||||
sLog->outDebug("LFGMgr::RemovePlayerData: [" UI64FMTD "]", guid);
|
||||
LfgPlayerDataMap::iterator it = m_Players.find(guid);
|
||||
if (it != m_Players.end())
|
||||
m_Players.erase(it);
|
||||
@@ -2068,7 +2068,7 @@ void LFGMgr::RemovePlayerData(const uint64& guid)
|
||||
|
||||
void LFGMgr::RemoveGroupData(const uint64& guid)
|
||||
{
|
||||
sLog.outDebug("LFGMgr::RemoveGroupData: [" UI64FMTD "]", guid);
|
||||
sLog->outDebug("LFGMgr::RemoveGroupData: [" UI64FMTD "]", guid);
|
||||
LfgGroupDataMap::iterator it = m_Groups.find(guid);
|
||||
if (it != m_Groups.end())
|
||||
m_Groups.erase(it);
|
||||
|
||||
Reference in New Issue
Block a user