Core: Removed more operator workarounds for ACE_Singleton (missed previously because of inconsistent naming)
--HG-- branch : trunk
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@@ -52,7 +52,7 @@ Channel::Channel(const std::string& name, uint32 channel_id, uint32 Team)
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m_flags |= CHANNEL_FLAG_CUSTOM;
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// If storing custom channels in the db is enabled either load or save the channel
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if (sWorld.getBoolConfig(CONFIG_PRESERVE_CUSTOM_CHANNELS))
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if (sWorld->getBoolConfig(CONFIG_PRESERVE_CUSTOM_CHANNELS))
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{
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PreparedStatement *stmt = CharacterDatabase.GetPreparedStatement(CHAR_LOAD_CHANNEL);
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stmt->setString(0, name);
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@@ -76,7 +76,7 @@ Channel::Channel(const std::string& name, uint32 channel_id, uint32 Team)
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uint64 banned_guid = atol(*iter);
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if (banned_guid)
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{
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sLog.outDebug("Channel(%s) loaded banned guid:" UI64FMTD "",name.c_str(), banned_guid);
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sLog->outDebug("Channel(%s) loaded banned guid:" UI64FMTD "",name.c_str(), banned_guid);
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banned.insert(banned_guid);
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}
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}
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@@ -88,7 +88,7 @@ Channel::Channel(const std::string& name, uint32 channel_id, uint32 Team)
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stmt->setString(0, name);
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stmt->setUInt32(1, m_Team);
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CharacterDatabase.Execute(stmt);
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sLog.outDebug("Channel(%s) saved in database", name.c_str());
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sLog->outDebug("Channel(%s) saved in database", name.c_str());
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}
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m_IsSaved = true;
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@@ -116,7 +116,7 @@ void Channel::UpdateChannelInDB() const
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stmt->setUInt32(5, m_Team);
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CharacterDatabase.Execute(stmt);
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sLog.outDebug("Channel(%s) updated in database", m_name.c_str());
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sLog->outDebug("Channel(%s) updated in database", m_name.c_str());
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}
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}
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@@ -131,13 +131,13 @@ void Channel::UpdateChannelUseageInDB() const
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void Channel::CleanOldChannelsInDB()
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{
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if (sWorld.getIntConfig(CONFIG_PRESERVE_CUSTOM_CHANNEL_DURATION) > 0)
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if (sWorld->getIntConfig(CONFIG_PRESERVE_CUSTOM_CHANNEL_DURATION) > 0)
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{
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PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_CLEAN_CHANNEL);
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stmt->setUInt32(0, sWorld.getIntConfig(CONFIG_PRESERVE_CUSTOM_CHANNEL_DURATION)*DAY);
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stmt->setUInt32(0, sWorld->getIntConfig(CONFIG_PRESERVE_CUSTOM_CHANNEL_DURATION)*DAY);
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CharacterDatabase.Execute(stmt);
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sLog.outDebug("Cleaned out unused custom chat channels.");
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sLog->outDebug("Cleaned out unused custom chat channels.");
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}
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}
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@@ -174,7 +174,7 @@ void Channel::Join(uint64 p, const char *pass)
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if (plr)
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{
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if (HasFlag(CHANNEL_FLAG_LFG) &&
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sWorld.getBoolConfig(CONFIG_RESTRICTED_LFG_CHANNEL) && plr->GetSession()->GetSecurity() == SEC_PLAYER && plr->GetGroup())
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sWorld->getBoolConfig(CONFIG_RESTRICTED_LFG_CHANNEL) && plr->GetSession()->GetSecurity() == SEC_PLAYER && plr->GetGroup())
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{
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MakeNotInLfg(&data);
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SendToOne(&data, p);
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@@ -184,7 +184,7 @@ void Channel::Join(uint64 p, const char *pass)
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plr->JoinedChannel(this);
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}
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if (m_announce && (!plr || plr->GetSession()->GetSecurity() < SEC_GAMEMASTER || !sWorld.getBoolConfig(CONFIG_SILENTLY_GM_JOIN_TO_CHANNEL)))
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if (m_announce && (!plr || plr->GetSession()->GetSecurity() < SEC_GAMEMASTER || !sWorld->getBoolConfig(CONFIG_SILENTLY_GM_JOIN_TO_CHANNEL)))
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{
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MakeJoined(&data, p);
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SendToAll(&data);
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@@ -246,7 +246,7 @@ void Channel::Leave(uint64 p, bool send)
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bool changeowner = players[p].IsOwner();
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players.erase(p);
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if (m_announce && (!plr || plr->GetSession()->GetSecurity() < SEC_GAMEMASTER || !sWorld.getBoolConfig(CONFIG_SILENTLY_GM_JOIN_TO_CHANNEL)))
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if (m_announce && (!plr || plr->GetSession()->GetSecurity() < SEC_GAMEMASTER || !sWorld->getBoolConfig(CONFIG_SILENTLY_GM_JOIN_TO_CHANNEL)))
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{
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WorldPacket data;
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MakeLeft(&data, p);
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@@ -455,7 +455,7 @@ void Channel::SetMode(uint64 p, const char *p2n, bool mod, bool set)
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// allow make moderator from another team only if both is GMs
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// at this moment this only way to show channel post for GM from another team
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if ((plr->GetSession()->GetSecurity() < SEC_GAMEMASTER || newp->GetSession()->GetSecurity() < SEC_GAMEMASTER) &&
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plr->GetTeam() != newp->GetTeam() && !sWorld.getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_CHANNEL))
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plr->GetTeam() != newp->GetTeam() && !sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_CHANNEL))
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{
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WorldPacket data;
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MakePlayerNotFound(&data, p2n);
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@@ -511,7 +511,7 @@ void Channel::SetOwner(uint64 p, const char *newname)
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return;
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}
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if (newp->GetTeam() != plr->GetTeam() && !sWorld.getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_CHANNEL))
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if (newp->GetTeam() != plr->GetTeam() && !sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_CHANNEL))
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{
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WorldPacket data;
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MakePlayerNotFound(&data, newname);
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@@ -559,7 +559,7 @@ void Channel::List(Player* player)
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size_t pos = data.wpos();
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data << uint32(0); // size of list, placeholder
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uint32 gmLevelInWhoList = sWorld.getIntConfig(CONFIG_GM_LEVEL_IN_WHO_LIST);
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uint32 gmLevelInWhoList = sWorld->getIntConfig(CONFIG_GM_LEVEL_IN_WHO_LIST);
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uint32 count = 0;
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for (PlayerList::const_iterator i = players.begin(); i != players.end(); ++i)
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@@ -621,7 +621,7 @@ void Channel::Say(uint64 p, const char *what, uint32 lang)
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{
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if (!what)
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return;
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if (sWorld.getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_CHANNEL))
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if (sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_CHANNEL))
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lang = LANG_UNIVERSAL;
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Player *plr = sObjectMgr->GetPlayer(p);
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@@ -688,7 +688,7 @@ void Channel::Invite(uint64 p, const char *newname)
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if (!plr)
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return;
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if (newp->GetTeam() != plr->GetTeam() && !sWorld.getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_CHANNEL))
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if (newp->GetTeam() != plr->GetTeam() && !sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_CHANNEL))
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{
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WorldPacket data;
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MakeInviteWrongFaction(&data);
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@@ -22,7 +22,7 @@
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ChannelMgr* channelMgr(uint32 team)
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{
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if (sWorld.getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_CHANNEL))
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if (sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_CHANNEL))
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return ACE_Singleton<AllianceChannelMgr, ACE_Null_Mutex>::instance(); // cross-faction
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if (team == ALLIANCE)
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