Core: Removed more operator workarounds for ACE_Singleton (missed previously because of inconsistent naming)
--HG-- branch : trunk
This commit is contained in:
@@ -100,7 +100,7 @@ void BattlegroundRL::HandleKillPlayer(Player *player, Player *killer)
|
||||
|
||||
if (!killer)
|
||||
{
|
||||
sLog.outError("Killer player not found");
|
||||
sLog->outError("Killer player not found");
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -130,7 +130,7 @@ void BattlegroundRL::HandleAreaTrigger(Player *Source, uint32 Trigger)
|
||||
case 4697: // buff trigger?
|
||||
break;
|
||||
default:
|
||||
sLog.outError("WARNING: Unhandled AreaTrigger in Battleground: %u", Trigger);
|
||||
sLog->outError("WARNING: Unhandled AreaTrigger in Battleground: %u", Trigger);
|
||||
Source->GetSession()->SendAreaTriggerMessage("Warning: Unhandled AreaTrigger in Battleground: %u", Trigger);
|
||||
break;
|
||||
}
|
||||
@@ -160,7 +160,7 @@ bool BattlegroundRL::SetupBattleground()
|
||||
|| !AddObject(BG_RL_OBJECT_BUFF_1, BG_RL_OBJECT_TYPE_BUFF_1, 1328.719971f, 1632.719971f, 36.730400f, -1.448624f, 0, 0, 0.6626201f, -0.7489557f, 120)
|
||||
|| !AddObject(BG_RL_OBJECT_BUFF_2, BG_RL_OBJECT_TYPE_BUFF_2, 1243.300049f, 1699.170044f, 34.872601f, -0.06981307f, 0, 0, 0.03489945f, -0.9993908f, 120))
|
||||
{
|
||||
sLog.outErrorDb("BatteGroundRL: Failed to spawn some object!");
|
||||
sLog->outErrorDb("BatteGroundRL: Failed to spawn some object!");
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user