Core: Removed more operator workarounds for ACE_Singleton (missed previously because of inconsistent naming)

--HG--
branch : trunk
This commit is contained in:
Shauren
2010-12-23 23:25:44 +01:00
parent 95daf7998f
commit 928443d899
245 changed files with 5711 additions and 5714 deletions
@@ -100,7 +100,7 @@ void BattlegroundRL::HandleKillPlayer(Player *player, Player *killer)
if (!killer)
{
sLog.outError("Killer player not found");
sLog->outError("Killer player not found");
return;
}
@@ -130,7 +130,7 @@ void BattlegroundRL::HandleAreaTrigger(Player *Source, uint32 Trigger)
case 4697: // buff trigger?
break;
default:
sLog.outError("WARNING: Unhandled AreaTrigger in Battleground: %u", Trigger);
sLog->outError("WARNING: Unhandled AreaTrigger in Battleground: %u", Trigger);
Source->GetSession()->SendAreaTriggerMessage("Warning: Unhandled AreaTrigger in Battleground: %u", Trigger);
break;
}
@@ -160,7 +160,7 @@ bool BattlegroundRL::SetupBattleground()
|| !AddObject(BG_RL_OBJECT_BUFF_1, BG_RL_OBJECT_TYPE_BUFF_1, 1328.719971f, 1632.719971f, 36.730400f, -1.448624f, 0, 0, 0.6626201f, -0.7489557f, 120)
|| !AddObject(BG_RL_OBJECT_BUFF_2, BG_RL_OBJECT_TYPE_BUFF_2, 1243.300049f, 1699.170044f, 34.872601f, -0.06981307f, 0, 0, 0.03489945f, -0.9993908f, 120))
{
sLog.outErrorDb("BatteGroundRL: Failed to spawn some object!");
sLog->outErrorDb("BatteGroundRL: Failed to spawn some object!");
return false;
}