* Fix bug that potions and other energize effects make client display twice as much of a gain, by nos4r2zod.

* Rename 'EffectEnergisePct' to 'EffectEnergizePct'

--HG--
branch : trunk
This commit is contained in:
Machiavelli
2009-06-08 21:19:34 +02:00
parent 065600bdf6
commit 91e9b27449
3 changed files with 8 additions and 8 deletions
+1 -1
View File
@@ -354,7 +354,7 @@ class Spell
void EffectStealBeneficialBuff(uint32 i);
void EffectUnlearnSpecialization(uint32 i);
void EffectHealPct(uint32 i);
void EffectEnergisePct(uint32 i);
void EffectEnergizePct(uint32 i);
void EffectTriggerSpellWithValue(uint32 i);
void EffectTriggerRitualOfSummoning(uint32 i);
void EffectKillCredit(uint32 i);