DB-Schema/World/creature: Added possibility to override npcflag, unit_flags, dynamicflags in creature table
Core/Player: Fixed bad query in previous revision --HG-- branch : trunk
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@@ -628,6 +628,7 @@ class ObjectMgr
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CreatureModelInfo const *GetCreatureModelInfo(uint32 modelid);
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CreatureModelInfo const* GetCreatureModelRandomGender(uint32 display_id);
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uint32 ChooseDisplayId(uint32 team, const CreatureInfo *cinfo, const CreatureData *data = NULL);
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static void ChooseCreatureFlags(const CreatureInfo *cinfo, uint32& npcflag, uint32& unit_flags, uint32& dynamicflags, const CreatureData *data = NULL);
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EquipmentInfo const *GetEquipmentInfo(uint32 entry);
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static CreatureDataAddon const *GetCreatureAddon(uint32 lowguid)
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{
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