DB-Schema/World/creature: Added possibility to override npcflag, unit_flags, dynamicflags in creature table

Core/Player: Fixed bad query in previous revision

--HG--
branch : trunk
This commit is contained in:
Shauren
2010-10-09 17:52:00 +02:00
parent 324de6fb4c
commit 91a97c7b83
7 changed files with 82 additions and 15 deletions
+1
View File
@@ -628,6 +628,7 @@ class ObjectMgr
CreatureModelInfo const *GetCreatureModelInfo(uint32 modelid);
CreatureModelInfo const* GetCreatureModelRandomGender(uint32 display_id);
uint32 ChooseDisplayId(uint32 team, const CreatureInfo *cinfo, const CreatureData *data = NULL);
static void ChooseCreatureFlags(const CreatureInfo *cinfo, uint32& npcflag, uint32& unit_flags, uint32& dynamicflags, const CreatureData *data = NULL);
EquipmentInfo const *GetEquipmentInfo(uint32 entry);
static CreatureDataAddon const *GetCreatureAddon(uint32 lowguid)
{