DB-Schema/World/creature: Added possibility to override npcflag, unit_flags, dynamicflags in creature table
Core/Player: Fixed bad query in previous revision --HG-- branch : trunk
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@@ -247,6 +247,9 @@ struct CreatureData
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bool is_dead;
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uint8 movementType;
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uint8 spawnMask;
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uint32 npcflag;
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uint32 unit_flags; // enum UnitFlags mask values
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uint32 dynamicflags;
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bool dbData;
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};
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