*Set homeposition for battleground spawned creatures. By Anubisss.
--HG-- branch : trunk
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@@ -1303,6 +1303,7 @@ Creature* BattleGround::AddCreature(uint32 entry, uint32 type, uint32 teamval, f
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return NULL;
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}
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pCreature->SetHomePosition(x, y, z, o);
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pCreature->AIM_Initialize();
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//pCreature->SetDungeonDifficulty(0);
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