*Fix size of SMSG_SPELLHEALLOG and build (rage!!!)

--HG--
branch : trunk
This commit is contained in:
QAston
2010-08-27 21:07:33 +02:00
parent 6c3015a7e6
commit 91233b9ba8
3 changed files with 6 additions and 5 deletions
+2 -2
View File
@@ -1238,8 +1238,8 @@ class SpellMgr
bool IsSkillTypeSpell(uint32 spellId, SkillType type) const;
static int32 CalculateSpellEffectAmount(SpellEntry const * spellEntry, uint8 effIndex, Unit const * caster = NULL, int32 const * basePoints = NULL, Unit const * target = NULL);
static int32 CalculateSpellEffectBaseAmount(int32 value, SpellEntry const * spellEntry, uint8 effIndex);
static float CalculateSpellEffectValueMultiplier(SpellEntry const * spellEntry, uint8 effIndex, Unit * caster, Spell const * spell = NULL);
static float CalculateSpellEffectDamageMultiplier(SpellEntry const * spellEntry, uint8 effIndex, Unit * caster, Spell const * spell = NULL);
static float CalculateSpellEffectValueMultiplier(SpellEntry const * spellEntry, uint8 effIndex, Unit * caster, Spell * spell = NULL);
static float CalculateSpellEffectDamageMultiplier(SpellEntry const * spellEntry, uint8 effIndex, Unit * caster, Spell * spell = NULL);
// Spell correctess for client using
static bool IsSpellValid(SpellEntry const * spellInfo, Player* pl = NULL, bool msg = true);