Core/Battlefield: Fix more codestyle

This commit is contained in:
Vincent-Michael
2012-08-21 20:17:20 +02:00
parent 9f8ea0da1e
commit 910755bbb3
3 changed files with 45 additions and 42 deletions
+1 -1
View File
@@ -263,7 +263,7 @@ void Battlefield::InvitePlayerToWar(Player* player)
{ {
if (m_PlayersWillBeKick[player->GetTeamId()].count(player->GetGUID()) == 0) if (m_PlayersWillBeKick[player->GetTeamId()].count(player->GetGUID()) == 0)
m_PlayersWillBeKick[player->GetTeamId()][player->GetGUID()] = time(NULL) + 10; m_PlayersWillBeKick[player->GetTeamId()][player->GetGUID()] = time(NULL) + 10;
return; return;
} }
// Check if player is not already in war // Check if player is not already in war
@@ -26,11 +26,11 @@
#include "GroupMgr.h" #include "GroupMgr.h"
#include "Battlefield.h" #include "Battlefield.h"
const uint32 VehNumWorldState[2] = { 3680, 3490 }; uint32 const VehNumWorldState[2] = { 3680, 3490 };
const uint32 MaxVehNumWorldState[2] = { 3681, 3491 }; uint32 const MaxVehNumWorldState[2] = { 3681, 3491 };
const uint32 ClockWorldState[2] = { 3781, 4354 }; uint32 const ClockWorldState[2] = { 3781, 4354 };
const uint32 WintergraspFaction[3] = { 1, 2, 35 }; uint32 const WintergraspFaction[3] = { 1, 2, 35 };
const float WintergraspStalkerPos[4] = { 0, 0, 0, 0 }; float const WintergraspStalkerPos[4] = { 0, 0, 0, 0 };
class BattlefieldWG; class BattlefieldWG;
class WintergraspCapturePoint; class WintergraspCapturePoint;
@@ -81,11 +81,11 @@ enum WintergraspSpells
SPELL_WINTERGRASP_RESTRICTED_FLIGHT_AREA = 58730, SPELL_WINTERGRASP_RESTRICTED_FLIGHT_AREA = 58730,
// Phasing spells // Phasing spells
SPELL_HORDE_CONTROLS_FACTORY_PHASE_SHIFT = 56618,// ADDS PHASE 16 SPELL_HORDE_CONTROLS_FACTORY_PHASE_SHIFT = 56618, // ADDS PHASE 16
SPELL_ALLIANCE_CONTROLS_FACTORY_PHASE_SHIFT = 56617,// ADDS PHASE 32 SPELL_ALLIANCE_CONTROLS_FACTORY_PHASE_SHIFT = 56617, // ADDS PHASE 32
SPELL_HORDE_CONTROL_PHASE_SHIFT = 55773,// ADDS PHASE 64 SPELL_HORDE_CONTROL_PHASE_SHIFT = 55773, // ADDS PHASE 64
SPELL_ALLIANCE_CONTROL_PHASE_SHIFT = 55774,// ADDS PHASE 128 SPELL_ALLIANCE_CONTROL_PHASE_SHIFT = 55774, // ADDS PHASE 128
}; };
enum WintergraspData enum WintergraspData
@@ -189,9 +189,9 @@ enum WintergraspNpcs
BATTLEFIELD_WG_NPC_STALKER = 15214, BATTLEFIELD_WG_NPC_STALKER = 15214,
BATTLEFIELD_WG_NPC_VIERON_BLAZEFEATHER = 31102, BATTLEFIELD_WG_NPC_VIERON_BLAZEFEATHER = 31102,
BATTLEFIELD_WG_NPC_STONE_GUARD_MUKAR = 32296,// <WINTERGRASP QUARTERMASTER> BATTLEFIELD_WG_NPC_STONE_GUARD_MUKAR = 32296, // <WINTERGRASP QUARTERMASTER>
BATTLEFIELD_WG_NPC_HOODOO_MASTER_FU_JIN = 31101,// <MASTER HEXXER> BATTLEFIELD_WG_NPC_HOODOO_MASTER_FU_JIN = 31101, // <MASTER HEXXER>
BATTLEFIELD_WG_NPC_CHAMPION_ROS_SLAI = 39173,// <WINTERGRASP QUARTERMASTER> BATTLEFIELD_WG_NPC_CHAMPION_ROS_SLAI = 39173, // <WINTERGRASP QUARTERMASTER>
BATTLEFIELD_WG_NPC_COMMANDER_DARDOSH = 31091, BATTLEFIELD_WG_NPC_COMMANDER_DARDOSH = 31091,
BATTLEFIELD_WG_NPC_TACTICAL_OFFICER_KILRATH = 31151, BATTLEFIELD_WG_NPC_TACTICAL_OFFICER_KILRATH = 31151,
BATTLEFIELD_WG_NPC_SIEGESMITH_STRONGHOOF = 31106, BATTLEFIELD_WG_NPC_SIEGESMITH_STRONGHOOF = 31106,
@@ -199,17 +199,17 @@ enum WintergraspNpcs
BATTLEFIELD_WG_NPC_LIEUTENANT_MURP = 31107, BATTLEFIELD_WG_NPC_LIEUTENANT_MURP = 31107,
BATTLEFIELD_WG_NPC_BOWYER_RANDOLPH = 31052, BATTLEFIELD_WG_NPC_BOWYER_RANDOLPH = 31052,
BATTLEFIELD_WG_NPC_KNIGHT_DAMERON = 32294,// <WINTERGRASP QUARTERMASTER> BATTLEFIELD_WG_NPC_KNIGHT_DAMERON = 32294, // <WINTERGRASP QUARTERMASTER>
BATTLEFIELD_WG_NPC_SORCERESS_KAYLANA = 31051,// <ENCHANTRESS> BATTLEFIELD_WG_NPC_SORCERESS_KAYLANA = 31051, // <ENCHANTRESS>
BATTLEFIELD_WG_NPC_MARSHAL_MAGRUDER = 39172,// <WINTERGRASP QUARTERMASTER> BATTLEFIELD_WG_NPC_MARSHAL_MAGRUDER = 39172, // <WINTERGRASP QUARTERMASTER>
BATTLEFIELD_WG_NPC_COMMANDER_ZANNETH = 31036, BATTLEFIELD_WG_NPC_COMMANDER_ZANNETH = 31036,
BATTLEFIELD_WG_NPC_TACTICAL_OFFICER_AHBRAMIS = 31153, BATTLEFIELD_WG_NPC_TACTICAL_OFFICER_AHBRAMIS = 31153,
BATTLEFIELD_WG_NPC_SIEGE_MASTER_STOUTHANDLE = 31108, BATTLEFIELD_WG_NPC_SIEGE_MASTER_STOUTHANDLE = 31108,
BATTLEFIELD_WG_NPC_ANCHORITE_TESSA = 31054, BATTLEFIELD_WG_NPC_ANCHORITE_TESSA = 31054,
BATTLEFIELD_WG_NPC_SENIOR_DEMOLITIONIST_LEGOSO = 31109, BATTLEFIELD_WG_NPC_SENIOR_DEMOLITIONIST_LEGOSO = 31109,
NPC_TAUNKA_SPIRIT_GUIDE = 31841, // Horde spirit guide for Wintergrasp NPC_TAUNKA_SPIRIT_GUIDE = 31841, // Horde spirit guide for Wintergrasp
NPC_DWARVEN_SPIRIT_GUIDE = 31842, // Alliance spirit guide for Wintergrasp NPC_DWARVEN_SPIRIT_GUIDE = 31842, // Alliance spirit guide for Wintergrasp
NPC_TOWER_CANNON = 28366, NPC_TOWER_CANNON = 28366,
NPC_WINTERGRASP_SIEGE_ENGINE_ALLIANCE = 28312, NPC_WINTERGRASP_SIEGE_ENGINE_ALLIANCE = 28312,
@@ -434,14 +434,14 @@ class BattlefieldWG : public Battlefield
GameObject* m_titansRelic; GameObject* m_titansRelic;
}; };
const uint32 NORTHREND_WINTERGRASP = 4197; uint32 const NORTHREND_WINTERGRASP = 4197;
const uint8 WG_MAX_OBJ = 32; uint8 const WG_MAX_OBJ = 32;
const uint8 WG_KEEPGAMEOBJECT_MAX = 44; uint8 const WG_KEEPGAMEOBJECT_MAX = 44;
const uint8 WG_MAX_TURRET = 15; uint8 const WG_MAX_TURRET = 15;
const uint8 WG_MAX_KEEP_NPC = 39; uint8 const WG_MAX_KEEP_NPC = 39;
const uint8 WG_MAX_OUTSIDE_NPC = 14; uint8 const WG_MAX_OUTSIDE_NPC = 14;
const uint8 WG_OUTSIDE_ALLIANCE_NPC = 7; uint8 const WG_OUTSIDE_ALLIANCE_NPC = 7;
const uint8 WG_MAX_TELEPORTER = 12; uint8 const WG_MAX_TELEPORTER = 12;
enum WintergraspGameObjectBuildingType enum WintergraspGameObjectBuildingType
{ {
@@ -479,15 +479,15 @@ enum WintergraspWorkshopIds
enum WintergraspWorldstates enum WintergraspWorldstates
{ {
WORLDSTATE_WORKSHOP_NE = 3701, WORLDSTATE_WORKSHOP_NE = 3701,
WORLDSTATE_WORKSHOP_NW = 3700, WORLDSTATE_WORKSHOP_NW = 3700,
WORLDSTATE_WORKSHOP_SE = 3703, WORLDSTATE_WORKSHOP_SE = 3703,
WORLDSTATE_WORKSHOP_SW = 3702, WORLDSTATE_WORKSHOP_SW = 3702,
WORLDSTATE_WORKSHOP_K_W = 3698, WORLDSTATE_WORKSHOP_K_W = 3698,
WORLDSTATE_WORKSHOP_K_E = 3699 WORLDSTATE_WORKSHOP_K_E = 3699
}; };
enum eWGTeamControl enum WintergraspTeamControl
{ {
BATTLEFIELD_WG_TEAM_ALLIANCE, BATTLEFIELD_WG_TEAM_ALLIANCE,
BATTLEFIELD_WG_TEAM_HORDE, BATTLEFIELD_WG_TEAM_HORDE,
@@ -495,7 +495,7 @@ enum eWGTeamControl
}; };
// TODO: Handle this with creature_text ? // TODO: Handle this with creature_text ?
enum eWGText enum WintergraspText
{ {
BATTLEFIELD_WG_TEXT_WORKSHOP_NAME_NE = 12055, BATTLEFIELD_WG_TEXT_WORKSHOP_NAME_NE = 12055,
BATTLEFIELD_WG_TEXT_WORKSHOP_NAME_NW = 12052, BATTLEFIELD_WG_TEXT_WORKSHOP_NAME_NW = 12052,
@@ -567,7 +567,8 @@ struct WintergraspBuildingSpawnData
uint32 nameId; uint32 nameId;
}; };
const WintergraspBuildingSpawnData WGGameObjectBuilding[WG_MAX_OBJ] = { const WintergraspBuildingSpawnData WGGameObjectBuilding[WG_MAX_OBJ] =
{
// Wall (Not spawned in db) // Wall (Not spawned in db)
// Entry WS X Y Z O type NameID // Entry WS X Y Z O type NameID
{ 190219, 3749, 5371.46f, 3047.47f, 407.571f, 3.14159f, BATTLEFIELD_WG_OBJECTTYPE_WALL, 0 }, { 190219, 3749, 5371.46f, 3047.47f, 407.571f, 3.14159f, BATTLEFIELD_WG_OBJECTTYPE_WALL, 0 },
@@ -659,7 +660,8 @@ const WintergraspBuildingSpawnData WGGameObjectBuilding[WG_MAX_OBJ] = {
// 192357 : 1 in sql, 1 in header // 192357 : 1 in sql, 1 in header
// 192350 : 1 in sql, 1 in header // 192350 : 1 in sql, 1 in header
// 192351 : 1 in sql, 1 in header // 192351 : 1 in sql, 1 in header
const WintergraspObjectPositionData WGKeepGameObject[WG_KEEPGAMEOBJECT_MAX] = { const WintergraspObjectPositionData WGKeepGameObject[WG_KEEPGAMEOBJECT_MAX] =
{
{ 5262.540039f, 3047.949951f, 432.054993f, 3.106650f, 192488, 192501 }, // Flag on tower { 5262.540039f, 3047.949951f, 432.054993f, 3.106650f, 192488, 192501 }, // Flag on tower
{ 5272.939941f, 2976.550049f, 444.492004f, 3.124120f, 192374, 192416 }, // Flag on Wall Intersect { 5272.939941f, 2976.550049f, 444.492004f, 3.124120f, 192374, 192416 }, // Flag on Wall Intersect
{ 5235.189941f, 2941.899902f, 444.278015f, 1.588250f, 192375, 192416 }, // Flag on Wall Intersect { 5235.189941f, 2941.899902f, 444.278015f, 1.588250f, 192375, 192416 }, // Flag on Wall Intersect
@@ -706,7 +708,8 @@ const WintergraspObjectPositionData WGKeepGameObject[WG_KEEPGAMEOBJECT_MAX] = {
{ 5271.279785f, 2820.159912f, 445.200989f, -3.13286f, 192351, 192416 } // Flag on wall intersect { 5271.279785f, 2820.159912f, 445.200989f, -3.13286f, 192351, 192416 } // Flag on wall intersect
}; };
const Position WGTurret[WG_MAX_TURRET] = { const Position WGTurret[WG_MAX_TURRET] =
{
{ 5391.19f, 3060.8f, 419.616f, 1.69557f }, { 5391.19f, 3060.8f, 419.616f, 1.69557f },
{ 5266.75f, 2976.5f, 421.067f, 3.20354f }, { 5266.75f, 2976.5f, 421.067f, 3.20354f },
{ 5234.86f, 2948.8f, 420.88f, 1.61311f }, { 5234.86f, 2948.8f, 420.88f, 1.61311f },
@@ -1129,7 +1132,7 @@ const WGWorkshopData WorkshopsData[WG_MAX_WORKSHOP] =
// Structure for different buildings that can be destroyed during battle // Structure for different buildings that can be destroyed during battle
struct BfWGGameObjectBuilding struct BfWGGameObjectBuilding
{ {
BfWGGameObjectBuilding(BattlefieldWG *WG) BfWGGameObjectBuilding(BattlefieldWG* WG)
{ {
m_WG = WG; m_WG = WG;
m_Team = 0; m_Team = 0;
@@ -1144,7 +1147,7 @@ struct BfWGGameObjectBuilding
uint8 m_Team; uint8 m_Team;
// WG object // WG object
BattlefieldWG *m_WG; BattlefieldWG* m_WG;
// Linked gameobject // Linked gameobject
GameObject* m_Build; GameObject* m_Build;
@@ -1255,7 +1258,7 @@ struct BfWGGameObjectBuilding
m_WG->BrokenWallOrTower(TeamId(m_Team)); m_WG->BrokenWallOrTower(TeamId(m_Team));
} }
void Init(GameObject *go, uint32 type, uint32 worldstate, uint32 nameid) void Init(GameObject* go, uint32 type, uint32 worldstate, uint32 nameid)
{ {
// GameObject associated to object // GameObject associated to object
m_Build = go; m_Build = go;
@@ -1613,7 +1616,7 @@ struct WintergraspWorkshopData
GameObjectSet m_GameObjectOnPoint[2]; // Contain all Gameobject associate to this point GameObjectSet m_GameObjectOnPoint[2]; // Contain all Gameobject associate to this point
uint32 m_NameId; // Id of trinity_string witch contain name of this node, using for alert message uint32 m_NameId; // Id of trinity_string witch contain name of this node, using for alert message
WintergraspWorkshopData(BattlefieldWG * WG) WintergraspWorkshopData(BattlefieldWG* WG)
{ {
m_WG = WG; m_WG = WG;
m_Build = NULL; m_Build = NULL;
+1 -1
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@@ -1731,7 +1731,7 @@ void World::SetInitialWorldSettings()
sOutdoorPvPMgr->InitOutdoorPvP(); sOutdoorPvPMgr->InitOutdoorPvP();
///- Initialize Battlefield ///- Initialize Battlefield
sLog->outInfo(LOG_FILTER_GENERAL, "Starting Battlefield System"); sLog->outInfo(LOG_FILTER_SERVER_LOADING, "Starting Battlefield System");
sBattlefieldMgr->InitBattlefield(); sBattlefieldMgr->InitBattlefield();
sLog->outInfo(LOG_FILTER_SERVER_LOADING, "Loading Transports..."); sLog->outInfo(LOG_FILTER_SERVER_LOADING, "Loading Transports...");