Core/Battlefield: Fix more codestyle

This commit is contained in:
Vincent-Michael
2012-08-21 20:17:20 +02:00
parent 9f8ea0da1e
commit 910755bbb3
3 changed files with 45 additions and 42 deletions
@@ -26,11 +26,11 @@
#include "GroupMgr.h" #include "GroupMgr.h"
#include "Battlefield.h" #include "Battlefield.h"
const uint32 VehNumWorldState[2] = { 3680, 3490 }; uint32 const VehNumWorldState[2] = { 3680, 3490 };
const uint32 MaxVehNumWorldState[2] = { 3681, 3491 }; uint32 const MaxVehNumWorldState[2] = { 3681, 3491 };
const uint32 ClockWorldState[2] = { 3781, 4354 }; uint32 const ClockWorldState[2] = { 3781, 4354 };
const uint32 WintergraspFaction[3] = { 1, 2, 35 }; uint32 const WintergraspFaction[3] = { 1, 2, 35 };
const float WintergraspStalkerPos[4] = { 0, 0, 0, 0 }; float const WintergraspStalkerPos[4] = { 0, 0, 0, 0 };
class BattlefieldWG; class BattlefieldWG;
class WintergraspCapturePoint; class WintergraspCapturePoint;
@@ -434,14 +434,14 @@ class BattlefieldWG : public Battlefield
GameObject* m_titansRelic; GameObject* m_titansRelic;
}; };
const uint32 NORTHREND_WINTERGRASP = 4197; uint32 const NORTHREND_WINTERGRASP = 4197;
const uint8 WG_MAX_OBJ = 32; uint8 const WG_MAX_OBJ = 32;
const uint8 WG_KEEPGAMEOBJECT_MAX = 44; uint8 const WG_KEEPGAMEOBJECT_MAX = 44;
const uint8 WG_MAX_TURRET = 15; uint8 const WG_MAX_TURRET = 15;
const uint8 WG_MAX_KEEP_NPC = 39; uint8 const WG_MAX_KEEP_NPC = 39;
const uint8 WG_MAX_OUTSIDE_NPC = 14; uint8 const WG_MAX_OUTSIDE_NPC = 14;
const uint8 WG_OUTSIDE_ALLIANCE_NPC = 7; uint8 const WG_OUTSIDE_ALLIANCE_NPC = 7;
const uint8 WG_MAX_TELEPORTER = 12; uint8 const WG_MAX_TELEPORTER = 12;
enum WintergraspGameObjectBuildingType enum WintergraspGameObjectBuildingType
{ {
@@ -487,7 +487,7 @@ enum WintergraspWorldstates
WORLDSTATE_WORKSHOP_K_E = 3699 WORLDSTATE_WORKSHOP_K_E = 3699
}; };
enum eWGTeamControl enum WintergraspTeamControl
{ {
BATTLEFIELD_WG_TEAM_ALLIANCE, BATTLEFIELD_WG_TEAM_ALLIANCE,
BATTLEFIELD_WG_TEAM_HORDE, BATTLEFIELD_WG_TEAM_HORDE,
@@ -495,7 +495,7 @@ enum eWGTeamControl
}; };
// TODO: Handle this with creature_text ? // TODO: Handle this with creature_text ?
enum eWGText enum WintergraspText
{ {
BATTLEFIELD_WG_TEXT_WORKSHOP_NAME_NE = 12055, BATTLEFIELD_WG_TEXT_WORKSHOP_NAME_NE = 12055,
BATTLEFIELD_WG_TEXT_WORKSHOP_NAME_NW = 12052, BATTLEFIELD_WG_TEXT_WORKSHOP_NAME_NW = 12052,
@@ -567,7 +567,8 @@ struct WintergraspBuildingSpawnData
uint32 nameId; uint32 nameId;
}; };
const WintergraspBuildingSpawnData WGGameObjectBuilding[WG_MAX_OBJ] = { const WintergraspBuildingSpawnData WGGameObjectBuilding[WG_MAX_OBJ] =
{
// Wall (Not spawned in db) // Wall (Not spawned in db)
// Entry WS X Y Z O type NameID // Entry WS X Y Z O type NameID
{ 190219, 3749, 5371.46f, 3047.47f, 407.571f, 3.14159f, BATTLEFIELD_WG_OBJECTTYPE_WALL, 0 }, { 190219, 3749, 5371.46f, 3047.47f, 407.571f, 3.14159f, BATTLEFIELD_WG_OBJECTTYPE_WALL, 0 },
@@ -659,7 +660,8 @@ const WintergraspBuildingSpawnData WGGameObjectBuilding[WG_MAX_OBJ] = {
// 192357 : 1 in sql, 1 in header // 192357 : 1 in sql, 1 in header
// 192350 : 1 in sql, 1 in header // 192350 : 1 in sql, 1 in header
// 192351 : 1 in sql, 1 in header // 192351 : 1 in sql, 1 in header
const WintergraspObjectPositionData WGKeepGameObject[WG_KEEPGAMEOBJECT_MAX] = { const WintergraspObjectPositionData WGKeepGameObject[WG_KEEPGAMEOBJECT_MAX] =
{
{ 5262.540039f, 3047.949951f, 432.054993f, 3.106650f, 192488, 192501 }, // Flag on tower { 5262.540039f, 3047.949951f, 432.054993f, 3.106650f, 192488, 192501 }, // Flag on tower
{ 5272.939941f, 2976.550049f, 444.492004f, 3.124120f, 192374, 192416 }, // Flag on Wall Intersect { 5272.939941f, 2976.550049f, 444.492004f, 3.124120f, 192374, 192416 }, // Flag on Wall Intersect
{ 5235.189941f, 2941.899902f, 444.278015f, 1.588250f, 192375, 192416 }, // Flag on Wall Intersect { 5235.189941f, 2941.899902f, 444.278015f, 1.588250f, 192375, 192416 }, // Flag on Wall Intersect
@@ -706,7 +708,8 @@ const WintergraspObjectPositionData WGKeepGameObject[WG_KEEPGAMEOBJECT_MAX] = {
{ 5271.279785f, 2820.159912f, 445.200989f, -3.13286f, 192351, 192416 } // Flag on wall intersect { 5271.279785f, 2820.159912f, 445.200989f, -3.13286f, 192351, 192416 } // Flag on wall intersect
}; };
const Position WGTurret[WG_MAX_TURRET] = { const Position WGTurret[WG_MAX_TURRET] =
{
{ 5391.19f, 3060.8f, 419.616f, 1.69557f }, { 5391.19f, 3060.8f, 419.616f, 1.69557f },
{ 5266.75f, 2976.5f, 421.067f, 3.20354f }, { 5266.75f, 2976.5f, 421.067f, 3.20354f },
{ 5234.86f, 2948.8f, 420.88f, 1.61311f }, { 5234.86f, 2948.8f, 420.88f, 1.61311f },
+1 -1
View File
@@ -1731,7 +1731,7 @@ void World::SetInitialWorldSettings()
sOutdoorPvPMgr->InitOutdoorPvP(); sOutdoorPvPMgr->InitOutdoorPvP();
///- Initialize Battlefield ///- Initialize Battlefield
sLog->outInfo(LOG_FILTER_GENERAL, "Starting Battlefield System"); sLog->outInfo(LOG_FILTER_SERVER_LOADING, "Starting Battlefield System");
sBattlefieldMgr->InitBattlefield(); sBattlefieldMgr->InitBattlefield();
sLog->outInfo(LOG_FILTER_SERVER_LOADING, "Loading Transports..."); sLog->outInfo(LOG_FILTER_SERVER_LOADING, "Loading Transports...");