* Rename: BattleGround -> Battleground.

--HG--
branch : trunk
This commit is contained in:
XTZGZoReX
2010-08-08 04:37:24 +02:00
parent 3d1efa6ed7
commit 909e332579
77 changed files with 1556 additions and 1556 deletions
+10 -10
View File
@@ -29,7 +29,7 @@
#include "MapManager.h"
#include "GossipDef.h"
#include "Player.h"
#include "BattleGroundMgr.h"
#include "BattlegroundMgr.h"
bool GameEventMgr::CheckOneGameEvent(uint16 entry) const
{
@@ -929,7 +929,7 @@ void GameEventMgr::LoadFromDB()
}
// set all flags to 0
mGameEventBattleGroundHolidays.resize(mGameEvent.size(),0);
mGameEventBattlegroundHolidays.resize(mGameEvent.size(),0);
// load game event battleground flags
sLog.outString("Loading Game Event Battleground Data...");
@@ -966,7 +966,7 @@ void GameEventMgr::LoadFromDB()
++count;
mGameEventBattleGroundHolidays[event_id] = fields[1].GetUInt32();
mGameEventBattlegroundHolidays[event_id] = fields[1].GetUInt32();
} while (result->NextRow());
sLog.outString();
@@ -1172,7 +1172,7 @@ void GameEventMgr::UnApplyEvent(uint16 event_id)
// remove vendor items
UpdateEventNPCVendor(event_id, false);
// update bg holiday
UpdateBattleGroundSettings();
UpdateBattlegroundSettings();
}
void GameEventMgr::ApplyNewEvent(uint16 event_id)
@@ -1203,7 +1203,7 @@ void GameEventMgr::ApplyNewEvent(uint16 event_id)
// add vendor items
UpdateEventNPCVendor(event_id, true);
// update bg holiday
UpdateBattleGroundSettings();
UpdateBattlegroundSettings();
}
void GameEventMgr::UpdateEventNPCFlags(uint16 event_id)
@@ -1230,12 +1230,12 @@ void GameEventMgr::UpdateEventNPCFlags(uint16 event_id)
}
}
void GameEventMgr::UpdateBattleGroundSettings()
void GameEventMgr::UpdateBattlegroundSettings()
{
uint32 mask = 0;
for (ActiveEvents::const_iterator itr = m_ActiveEvents.begin(); itr != m_ActiveEvents.end(); ++itr)
mask |= mGameEventBattleGroundHolidays[*itr];
sBattleGroundMgr.SetHolidayWeekends(mask);
mask |= mGameEventBattlegroundHolidays[*itr];
sBattlegroundMgr.SetHolidayWeekends(mask);
}
void GameEventMgr::UpdateEventNPCVendor(uint16 event_id, bool activate)
@@ -1579,14 +1579,14 @@ void GameEventMgr::UpdateWorldStates(uint16 event_id, bool Activate)
GameEventData const& event = mGameEvent[event_id];
if (event.holiday_id != HOLIDAY_NONE)
{
BattleGroundTypeId bgTypeId = BattleGroundMgr::WeekendHolidayIdToBGType(event.holiday_id);
BattlegroundTypeId bgTypeId = BattlegroundMgr::WeekendHolidayIdToBGType(event.holiday_id);
if (bgTypeId != BATTLEGROUND_TYPE_NONE)
{
BattlemasterListEntry const * bl = sBattlemasterListStore.LookupEntry(bgTypeId);
if (bl && bl->HolidayWorldStateId)
{
WorldPacket data;
sBattleGroundMgr.BuildUpdateWorldStatePacket(&data, bl->HolidayWorldStateId, Activate ? 1 : 0);
sBattlegroundMgr.BuildUpdateWorldStatePacket(&data, bl->HolidayWorldStateId, Activate ? 1 : 0);
sWorld.SendGlobalMessage(&data);
}
}
+2 -2
View File
@@ -128,7 +128,7 @@ class GameEventMgr
void UpdateWorldStates(uint16 event_id, bool Activate);
void UpdateEventNPCFlags(uint16 event_id);
void UpdateEventNPCVendor(uint16 event_id, bool activate);
void UpdateBattleGroundSettings();
void UpdateBattlegroundSettings();
bool CheckOneGameEventConditions(uint16 event_id);
void SaveWorldEventStateToDB(uint16 event_id);
bool hasCreatureQuestActiveEventExcept(uint32 quest_id, uint16 event_id);
@@ -163,7 +163,7 @@ class GameEventMgr
//GameEventGuidMap mGameEventGameobjectGuids;
GameEventIdMap mGameEventPoolIds;
GameEventDataMap mGameEvent;
GameEventBitmask mGameEventBattleGroundHolidays;
GameEventBitmask mGameEventBattlegroundHolidays;
QuestIdToEventConditionMap mQuestToEventConditions;
GameEventNPCFlagMap mGameEventNPCFlags;
GuidEventNpcGossipIdMap mNPCGossipIds;