* Rename: BattleGround -> Battleground.

--HG--
branch : trunk
This commit is contained in:
XTZGZoReX
2010-08-08 04:37:24 +02:00
parent 3d1efa6ed7
commit 909e332579
77 changed files with 1556 additions and 1556 deletions
+3 -3
View File
@@ -1172,9 +1172,9 @@ struct MapEntry
bool IsNonRaidDungeon() const { return map_type == MAP_INSTANCE; }
bool Instanceable() const { return map_type == MAP_INSTANCE || map_type == MAP_RAID || map_type == MAP_BATTLEGROUND || map_type == MAP_ARENA; }
bool IsRaid() const { return map_type == MAP_RAID; }
bool IsBattleGround() const { return map_type == MAP_BATTLEGROUND; }
bool IsBattleground() const { return map_type == MAP_BATTLEGROUND; }
bool IsBattleArena() const { return map_type == MAP_ARENA; }
bool IsBattleGroundOrArena() const { return map_type == MAP_BATTLEGROUND || map_type == MAP_ARENA; }
bool IsBattlegroundOrArena() const { return map_type == MAP_BATTLEGROUND || map_type == MAP_ARENA; }
bool GetEntrancePos(int32 &mapid, float &x, float &y) const
{
@@ -1222,7 +1222,7 @@ struct PvPDifficultyEntry
uint32 difficulty; // 5
// helpers
BattleGroundBracketId GetBracketId() const { return BattleGroundBracketId(bracketId); }
BattlegroundBracketId GetBracketId() const { return BattlegroundBracketId(bracketId); }
};
struct QuestSortEntry