* Rename: BattleGround -> Battleground.

--HG--
branch : trunk
This commit is contained in:
XTZGZoReX
2010-08-08 04:37:24 +02:00
parent 3d1efa6ed7
commit 909e332579
77 changed files with 1556 additions and 1556 deletions
@@ -19,13 +19,13 @@
#ifndef __BATTLEGROUNDSA_H
#define __BATTLEGROUNDSA_H
class BattleGround;
class Battleground;
class BattleGroundSAScore : public BattleGroundScore
class BattlegroundSAScore : public BattlegroundScore
{
public:
BattleGroundSAScore(): demolishers_destroyed(0), gates_destroyed(0) {};
virtual ~BattleGroundSAScore() {};
BattlegroundSAScore(): demolishers_destroyed(0), gates_destroyed(0) {};
virtual ~BattlegroundSAScore() {};
uint8 demolishers_destroyed;
uint8 gates_destroyed;
};
@@ -399,20 +399,20 @@ struct BG_SA_RoundScore
uint32 time;
};
class BattleGroundSA : public BattleGround
class BattlegroundSA : public Battleground
{
friend class BattleGroundMgr;
friend class BattlegroundMgr;
public:
BattleGroundSA();
~BattleGroundSA();
BattlegroundSA();
~BattlegroundSA();
void Update(uint32 diff);
/* inherited from BattlegroundClass */
virtual void AddPlayer(Player *plr);
virtual void StartingEventCloseDoors();
virtual void StartingEventOpenDoors();
virtual bool SetupBattleGround();
virtual bool SetupBattleground();
virtual void Reset();
virtual void FillInitialWorldStates(WorldPacket& data);
virtual void EventPlayerDamagedGO(Player* plr, GameObject* go, uint8 hitType, uint32 destroyedEvent);
@@ -448,7 +448,7 @@ class BattleGroundSA : public BattleGround
}
return uws;
}
void EndBattleGround(uint32 winner);
void EndBattleground(uint32 winner);
void RemovePlayer(Player *plr,uint64 guid);
void HandleAreaTrigger(Player *Source, uint32 Trigger);