* Rename: BattleGround -> Battleground.
--HG-- branch : trunk
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@@ -21,22 +21,22 @@
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#ifndef __BATTLEGROUNDRB_H
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#define __BATTLEGROUNDRB_H
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class BattleGround;
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class Battleground;
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class BattleGroundRBScore : public BattleGroundScore
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class BattlegroundRBScore : public BattlegroundScore
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{
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public:
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BattleGroundRBScore() {};
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virtual ~BattleGroundRBScore() {};
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BattlegroundRBScore() {};
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virtual ~BattlegroundRBScore() {};
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};
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class BattleGroundRB : public BattleGround
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class BattlegroundRB : public Battleground
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{
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friend class BattleGroundMgr;
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friend class BattlegroundMgr;
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public:
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BattleGroundRB();
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~BattleGroundRB();
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BattlegroundRB();
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~BattlegroundRB();
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void Update(uint32 diff);
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virtual void AddPlayer(Player *plr);
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