* Some singleton renames for consistency:
accmgr -> AccountMgr objmgr -> ObjectMgr auctionmgr -> sAuctionMgr spellmgr -> sSpellMgr CreatureEAI_Mgr -> sEventAIMgr achievementmgr -> sAchievementMgr gameeventmgr -> sGameEventMgr sInstanceSaveManager -> sInstanceSaveMgr poolhandler -> sPoolMgr --HG-- branch : trunk
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@@ -1420,5 +1420,5 @@ class SpellMgr
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SpellDifficultySearcherMap mSpellDifficultySearcherMap;
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};
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#define spellmgr SpellMgr::Instance()
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#define sSpellMgr SpellMgr::Instance()
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#endif
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