* Some singleton renames for consistency:
accmgr -> AccountMgr objmgr -> ObjectMgr auctionmgr -> sAuctionMgr spellmgr -> sSpellMgr CreatureEAI_Mgr -> sEventAIMgr achievementmgr -> sAchievementMgr gameeventmgr -> sGameEventMgr sInstanceSaveManager -> sInstanceSaveMgr poolhandler -> sPoolMgr --HG-- branch : trunk
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@@ -506,7 +506,7 @@ void Aura::UpdateTargetMap(Unit * caster, bool apply)
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for (Unit::AuraApplicationMap::iterator iter = itr->first->GetAppliedAuras().begin(); iter != itr->first->GetAppliedAuras().end(); ++iter)
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{
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Aura const * aura = iter->second->GetBase();
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if (!spellmgr.CanAurasStack(GetSpellProto(), aura->GetSpellProto(), aura->GetCasterGUID() == GetCasterGUID()))
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if (!sSpellMgr.CanAurasStack(GetSpellProto(), aura->GetSpellProto(), aura->GetCasterGUID() == GetCasterGUID()))
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{
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addUnit = false;
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break;
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@@ -844,7 +844,7 @@ void Aura::HandleAuraSpecificMods(AuraApplication const * aurApp, Unit * caster,
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Unit * target = aurApp->GetTarget();
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AuraRemoveMode removeMode = aurApp->GetRemoveMode();
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// spell_area table
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SpellAreaForAreaMapBounds saBounds = spellmgr.GetSpellAreaForAuraMapBounds(GetId());
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SpellAreaForAreaMapBounds saBounds = sSpellMgr.GetSpellAreaForAuraMapBounds(GetId());
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if (saBounds.first != saBounds.second)
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{
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uint32 zone, area;
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@@ -867,9 +867,9 @@ void Aura::HandleAuraSpecificMods(AuraApplication const * aurApp, Unit * caster,
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if (apply)
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{
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// Apply linked auras (On first aura apply)
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if (spellmgr.GetSpellCustomAttr(GetId()) & SPELL_ATTR_CU_LINK_AURA)
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if (sSpellMgr.GetSpellCustomAttr(GetId()) & SPELL_ATTR_CU_LINK_AURA)
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{
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if (const std::vector<int32> *spell_triggered = spellmgr.GetSpellLinked(GetId() + SPELL_LINK_AURA))
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if (const std::vector<int32> *spell_triggered = sSpellMgr.GetSpellLinked(GetId() + SPELL_LINK_AURA))
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for (std::vector<int32>::const_iterator itr = spell_triggered->begin(); itr != spell_triggered->end(); ++itr)
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{
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if (*itr < 0)
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@@ -1057,11 +1057,11 @@ void Aura::HandleAuraSpecificMods(AuraApplication const * aurApp, Unit * caster,
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// Remove Linked Auras
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if (removeMode != AURA_REMOVE_BY_STACK && removeMode != AURA_REMOVE_BY_DEATH)
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{
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if (uint32 customAttr = spellmgr.GetSpellCustomAttr(GetId()))
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if (uint32 customAttr = sSpellMgr.GetSpellCustomAttr(GetId()))
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{
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if (customAttr & SPELL_ATTR_CU_LINK_REMOVE)
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{
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if (const std::vector<int32> *spell_triggered = spellmgr.GetSpellLinked(-(int32)GetId()))
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if (const std::vector<int32> *spell_triggered = sSpellMgr.GetSpellLinked(-(int32)GetId()))
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for (std::vector<int32>::const_iterator itr = spell_triggered->begin(); itr != spell_triggered->end(); ++itr)
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{
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if (*itr < 0)
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@@ -1072,7 +1072,7 @@ void Aura::HandleAuraSpecificMods(AuraApplication const * aurApp, Unit * caster,
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}
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if (customAttr & SPELL_ATTR_CU_LINK_AURA)
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{
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if (const std::vector<int32> *spell_triggered = spellmgr.GetSpellLinked(GetId() + SPELL_LINK_AURA))
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if (const std::vector<int32> *spell_triggered = sSpellMgr.GetSpellLinked(GetId() + SPELL_LINK_AURA))
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for (std::vector<int32>::const_iterator itr = spell_triggered->begin(); itr != spell_triggered->end(); ++itr)
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{
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if (*itr < 0)
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