* Some singleton renames for consistency:
accmgr -> AccountMgr objmgr -> ObjectMgr auctionmgr -> sAuctionMgr spellmgr -> sSpellMgr CreatureEAI_Mgr -> sEventAIMgr achievementmgr -> sAchievementMgr gameeventmgr -> sGameEventMgr sInstanceSaveManager -> sInstanceSaveMgr poolhandler -> sPoolMgr --HG-- branch : trunk
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@@ -72,7 +72,7 @@ void OPvPCapturePoint::AddGO(uint32 type, uint32 guid, uint32 entry)
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{
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if (!entry)
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{
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const GameObjectData *data = objmgr.GetGOData(guid);
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const GameObjectData *data = sObjectMgr.GetGOData(guid);
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if (!data)
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return;
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entry = data->id;
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@@ -85,7 +85,7 @@ void OPvPCapturePoint::AddCre(uint32 type, uint32 guid, uint32 entry)
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{
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if (!entry)
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{
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const CreatureData *data = objmgr.GetCreatureData(guid);
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const CreatureData *data = sObjectMgr.GetCreatureData(guid);
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if (!data)
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return;
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entry = data->id;
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@@ -96,7 +96,7 @@ void OPvPCapturePoint::AddCre(uint32 type, uint32 guid, uint32 entry)
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bool OPvPCapturePoint::AddObject(uint32 type, uint32 entry, uint32 map, float x, float y, float z, float o, float rotation0, float rotation1, float rotation2, float rotation3)
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{
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if (uint32 guid = objmgr.AddGOData(entry, map, x, y, z, o, 0, rotation0, rotation1, rotation2, rotation3))
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if (uint32 guid = sObjectMgr.AddGOData(entry, map, x, y, z, o, 0, rotation0, rotation1, rotation2, rotation3))
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{
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AddGO(type, guid, entry);
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return true;
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@@ -107,7 +107,7 @@ bool OPvPCapturePoint::AddObject(uint32 type, uint32 entry, uint32 map, float x,
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bool OPvPCapturePoint::AddCreature(uint32 type, uint32 entry, uint32 team, uint32 map, float x, float y, float z, float o, uint32 spawntimedelay)
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{
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if (uint32 guid = objmgr.AddCreData(entry, team, map, x, y, z, o, spawntimedelay))
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if (uint32 guid = sObjectMgr.AddCreData(entry, team, map, x, y, z, o, spawntimedelay))
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{
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AddCre(type, guid, entry);
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return true;
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@@ -121,14 +121,14 @@ bool OPvPCapturePoint::SetCapturePointData(uint32 entry, uint32 map, float x, fl
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sLog.outDebug("Creating capture point %u", entry);
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// check info existence
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GameObjectInfo const* goinfo = objmgr.GetGameObjectInfo(entry);
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GameObjectInfo const* goinfo = sObjectMgr.GetGameObjectInfo(entry);
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if (!goinfo || goinfo->type != GAMEOBJECT_TYPE_CAPTURE_POINT)
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{
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sLog.outError("OutdoorPvP: GO %u is not capture point!", entry);
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return false;
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}
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m_capturePointGUID = objmgr.AddGOData(entry, map, x, y, z, o, 0, rotation0, rotation1, rotation2, rotation3);
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m_capturePointGUID = sObjectMgr.AddGOData(entry, map, x, y, z, o, 0, rotation0, rotation1, rotation2, rotation3);
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if (!m_capturePointGUID)
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return false;
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@@ -169,7 +169,7 @@ bool OPvPCapturePoint::DelCreature(uint32 type)
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// delete respawn time for this creature
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WorldDatabase.PExecute("DELETE FROM creature_respawn WHERE guid = '%u'", guid);
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cr->AddObjectToRemoveList();
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objmgr.DeleteCreatureData(guid);
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sObjectMgr.DeleteCreatureData(guid);
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m_CreatureTypes[m_Creatures[type]] = 0;
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m_Creatures[type] = 0;
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return true;
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@@ -189,7 +189,7 @@ bool OPvPCapturePoint::DelObject(uint32 type)
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uint32 guid = obj->GetDBTableGUIDLow();
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obj->SetRespawnTime(0); // not save respawn time
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obj->Delete();
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objmgr.DeleteGOData(guid);
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sObjectMgr.DeleteGOData(guid);
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m_ObjectTypes[m_Objects[type]] = 0;
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m_Objects[type] = 0;
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return true;
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@@ -197,7 +197,7 @@ bool OPvPCapturePoint::DelObject(uint32 type)
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bool OPvPCapturePoint::DelCapturePoint()
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{
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objmgr.DeleteGOData(m_capturePointGUID);
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sObjectMgr.DeleteGOData(m_capturePointGUID);
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m_capturePointGUID = 0;
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if (m_capturePoint)
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@@ -111,7 +111,7 @@ void OutdoorPvPMgr::LoadTemplates()
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OutdoorPvPData data;
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OutdoorPvPTypes realTypeId = OutdoorPvPTypes(typeId);
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data.TypeId = realTypeId;
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data.ScriptId = objmgr.GetScriptId(fields[1].GetString());
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data.ScriptId = sObjectMgr.GetScriptId(fields[1].GetString());
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m_OutdoorPvPDatas[realTypeId] = &data;
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++count;
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