* Some singleton renames for consistency:

accmgr -> AccountMgr
objmgr -> ObjectMgr
auctionmgr -> sAuctionMgr
spellmgr -> sSpellMgr
CreatureEAI_Mgr -> sEventAIMgr
achievementmgr -> sAchievementMgr
gameeventmgr -> sGameEventMgr
sInstanceSaveManager -> sInstanceSaveMgr
poolhandler -> sPoolMgr

--HG--
branch : trunk
This commit is contained in:
XTZGZoReX
2010-08-08 05:25:45 +02:00
parent 93fc24ece9
commit 9083271a2f
97 changed files with 1354 additions and 1353 deletions
+13 -13
View File
@@ -64,7 +64,7 @@ Guild::~Guild()
bool Guild::Create(Player* leader, std::string gname)
{
if (objmgr.GetGuildByName(gname))
if (sObjectMgr.GetGuildByName(gname))
return false;
WorldSession* lSession = leader->GetSession();
@@ -77,7 +77,7 @@ bool Guild::Create(Player* leader, std::string gname)
MOTD = "No message set.";
m_GuildBankMoney = 0;
m_PurchasedTabs = 0;
m_Id = objmgr.GenerateGuildId();
m_Id = sObjectMgr.GenerateGuildId();
sLog.outDebug("GUILD: creating guild %s to leader: %u", gname.c_str(), GUID_LOPART(m_LeaderGuid));
@@ -107,16 +107,16 @@ void Guild::CreateDefaultGuildRanks(int locale_idx)
CharacterDatabase.PExecute("DELETE FROM guild_rank WHERE guildid='%u'", m_Id);
CharacterDatabase.PExecute("DELETE FROM guild_bank_right WHERE guildid = '%u'", m_Id);
CreateRank(objmgr.GetTrinityString(LANG_GUILD_MASTER, locale_idx), GR_RIGHT_ALL);
CreateRank(objmgr.GetTrinityString(LANG_GUILD_OFFICER, locale_idx), GR_RIGHT_ALL);
CreateRank(objmgr.GetTrinityString(LANG_GUILD_VETERAN, locale_idx), GR_RIGHT_GCHATLISTEN | GR_RIGHT_GCHATSPEAK);
CreateRank(objmgr.GetTrinityString(LANG_GUILD_MEMBER, locale_idx), GR_RIGHT_GCHATLISTEN | GR_RIGHT_GCHATSPEAK);
CreateRank(objmgr.GetTrinityString(LANG_GUILD_INITIATE, locale_idx), GR_RIGHT_GCHATLISTEN | GR_RIGHT_GCHATSPEAK);
CreateRank(sObjectMgr.GetTrinityString(LANG_GUILD_MASTER, locale_idx), GR_RIGHT_ALL);
CreateRank(sObjectMgr.GetTrinityString(LANG_GUILD_OFFICER, locale_idx), GR_RIGHT_ALL);
CreateRank(sObjectMgr.GetTrinityString(LANG_GUILD_VETERAN, locale_idx), GR_RIGHT_GCHATLISTEN | GR_RIGHT_GCHATSPEAK);
CreateRank(sObjectMgr.GetTrinityString(LANG_GUILD_MEMBER, locale_idx), GR_RIGHT_GCHATLISTEN | GR_RIGHT_GCHATSPEAK);
CreateRank(sObjectMgr.GetTrinityString(LANG_GUILD_INITIATE, locale_idx), GR_RIGHT_GCHATLISTEN | GR_RIGHT_GCHATSPEAK);
}
bool Guild::AddMember(uint64 plGuid, uint32 plRank)
{
Player* pl = objmgr.GetPlayer(plGuid);
Player* pl = sObjectMgr.GetPlayer(plGuid);
if (pl)
{
if (pl->GetGuildId() != 0)
@@ -478,7 +478,7 @@ void Guild::DelMember(uint64 guid, bool isDisbanding)
SetLeader(newLeaderGUID);
// If player not online data in data field will be loaded from guild tabs no need to update it !!
if (Player *newLeader = objmgr.GetPlayer(newLeaderGUID))
if (Player *newLeader = sObjectMgr.GetPlayer(newLeaderGUID))
newLeader->SetRank(GR_GUILDMASTER);
// when leader non-exist (at guild load with deleted leader only) not send broadcasts
@@ -492,7 +492,7 @@ void Guild::DelMember(uint64 guid, bool isDisbanding)
members.erase(GUID_LOPART(guid));
Player *player = objmgr.GetPlayer(guid);
Player *player = sObjectMgr.GetPlayer(guid);
// If player not online data in data field will be loaded from guild tabs no need to update it !!
if (player)
{
@@ -512,7 +512,7 @@ void Guild::ChangeRank(uint64 guid, uint32 newRank)
if (itr != members.end())
itr->second.RankId = newRank;
Player *player = objmgr.GetPlayer(guid);
Player *player = sObjectMgr.GetPlayer(guid);
// If player not online data in data field will be loaded from guild tabs no need to update it !!
if (player)
player->SetRank(newRank);
@@ -708,7 +708,7 @@ void Guild::Disband()
CharacterDatabase.PExecute("DELETE FROM guild_bank_eventlog WHERE guildid = '%u'", m_Id);
CharacterDatabase.PExecute("DELETE FROM guild_eventlog WHERE guildid = '%u'", m_Id);
CharacterDatabase.CommitTransaction();
objmgr.RemoveGuild(m_Id);
sObjectMgr.RemoveGuild(m_Id);
}
void Guild::Roster(WorldSession *session /*= NULL*/)
@@ -1165,7 +1165,7 @@ void Guild::LoadGuildBankFromDB()
continue;
}
ItemPrototype const *proto = objmgr.GetItemPrototype(ItemEntry);
ItemPrototype const *proto = sObjectMgr.GetItemPrototype(ItemEntry);
if (!proto)
{