* Some singleton renames for consistency:

accmgr -> AccountMgr
objmgr -> ObjectMgr
auctionmgr -> sAuctionMgr
spellmgr -> sSpellMgr
CreatureEAI_Mgr -> sEventAIMgr
achievementmgr -> sAchievementMgr
gameeventmgr -> sGameEventMgr
sInstanceSaveManager -> sInstanceSaveMgr
poolhandler -> sPoolMgr

--HG--
branch : trunk
This commit is contained in:
XTZGZoReX
2010-08-08 05:25:45 +02:00
parent 93fc24ece9
commit 9083271a2f
97 changed files with 1354 additions and 1353 deletions
@@ -117,7 +117,7 @@ void PlayerSocial::SetFriendNote(uint32 friend_guid, std::string note)
void PlayerSocial::SendSocialList()
{
Player *plr = objmgr.GetPlayer(GetPlayerGUID());
Player *plr = sObjectMgr.GetPlayer(GetPlayerGUID());
if (!plr)
return;