* Some singleton renames for consistency:
accmgr -> AccountMgr objmgr -> ObjectMgr auctionmgr -> sAuctionMgr spellmgr -> sSpellMgr CreatureEAI_Mgr -> sEventAIMgr achievementmgr -> sAchievementMgr gameeventmgr -> sGameEventMgr sInstanceSaveManager -> sInstanceSaveMgr poolhandler -> sPoolMgr --HG-- branch : trunk
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@@ -252,7 +252,7 @@ void BattlegroundMgr::BuildPvpLogDataPacket(WorldPacket *data, Battleground *bg)
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for (int i = 1; i >= 0; --i)
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{
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uint32 at_id = bg->m_ArenaTeamIds[i];
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ArenaTeam * at = objmgr.GetArenaTeamById(at_id);
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ArenaTeam * at = sObjectMgr.GetArenaTeamById(at_id);
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if (at)
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*data << at->GetName();
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else
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@@ -284,7 +284,7 @@ void BattlegroundMgr::BuildPvpLogDataPacket(WorldPacket *data, Battleground *bg)
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}
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else
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{
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Player *plr = objmgr.GetPlayer(itr->first);
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Player *plr = sObjectMgr.GetPlayer(itr->first);
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uint32 team = bg->GetPlayerTeam(itr->first);
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if (!team && plr)
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team = plr->GetBGTeam();
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@@ -757,7 +757,7 @@ void BattlegroundMgr::CreateInitialBattlegrounds()
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}
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selectionWeight = fields[9].GetUInt8();
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scriptId = objmgr.GetScriptId(fields[10].GetString());
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scriptId = sObjectMgr.GetScriptId(fields[10].GetString());
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//sLog.outDetail("Creating battleground %s, %u-%u", bl->name[sWorld.GetDBClang()], MinLvl, MaxLvl);
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if (!CreateBattleground(bgTypeID, IsArena, MinPlayersPerTeam, MaxPlayersPerTeam, MinLvl, MaxLvl, bl->name[sWorld.GetDefaultDbcLocale()], bl->mapid[0], AStartLoc[0], AStartLoc[1], AStartLoc[2], AStartLoc[3], HStartLoc[0], HStartLoc[1], HStartLoc[2], HStartLoc[3], scriptId))
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continue;
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@@ -805,7 +805,7 @@ void BattlegroundMgr::DistributeArenaPoints()
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std::map<uint32, uint32> PlayerPoints;
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//at first update all points for all team members
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for (ObjectMgr::ArenaTeamMap::iterator team_itr = objmgr.GetArenaTeamMapBegin(); team_itr != objmgr.GetArenaTeamMapEnd(); ++team_itr)
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for (ObjectMgr::ArenaTeamMap::iterator team_itr = sObjectMgr.GetArenaTeamMapBegin(); team_itr != sObjectMgr.GetArenaTeamMapEnd(); ++team_itr)
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if (ArenaTeam * at = team_itr->second)
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at->UpdateArenaPointsHelper(PlayerPoints);
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@@ -816,7 +816,7 @@ void BattlegroundMgr::DistributeArenaPoints()
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CharacterDatabase.PExecute("UPDATE characters SET arenaPoints = arenaPoints + '%u' WHERE guid = '%u'", plr_itr->second, plr_itr->first);
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//add points to player if online
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Player* pl = objmgr.GetPlayer(plr_itr->first);
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Player* pl = sObjectMgr.GetPlayer(plr_itr->first);
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if (pl)
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pl->ModifyArenaPoints(plr_itr->second);
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}
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@@ -826,7 +826,7 @@ void BattlegroundMgr::DistributeArenaPoints()
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sWorld.SendWorldText(LANG_DIST_ARENA_POINTS_ONLINE_END);
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sWorld.SendWorldText(LANG_DIST_ARENA_POINTS_TEAM_START);
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for (ObjectMgr::ArenaTeamMap::iterator titr = objmgr.GetArenaTeamMapBegin(); titr != objmgr.GetArenaTeamMapEnd(); ++titr)
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for (ObjectMgr::ArenaTeamMap::iterator titr = sObjectMgr.GetArenaTeamMapBegin(); titr != sObjectMgr.GetArenaTeamMapEnd(); ++titr)
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{
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if (ArenaTeam * at = titr->second)
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{
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