*add 11 new event hooks to the OnEvents system, by Hawthorne
--HG-- branch : trunk
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@@ -736,6 +736,15 @@ class TRINITY_DLL_SPEC WorldSession
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void HandleEquipmentSetSave(WorldPacket& recv_data);
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void HandleEquipmentSetDelete(WorldPacket& recv_data);
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void HandleEquipmentSetUse(WorldPacket& recv_data);
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void HandleOnPVPKill(Player *killed);
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bool HandleOnPlayerChat(const char *text);
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uint32 HandleOnGetXP(uint32 amount);
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int32 HandleOnGetMoney(int32 amount);
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void HandleOnAreaChange(AreaTableEntry const *pArea);
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bool HandleOnItemClick(Item *pItem);
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bool HandleOnItemOpen(Item *pItem);
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bool HandleOnGoClick(GameObject *pGameObject);
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void HandleOnCreatureKill(Creature *pCreature);
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private:
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// private trade methods
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void moveItems(Item* myItems[], Item* hisItems[]);
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