*AI structure update.

--HG--
branch : trunk
This commit is contained in:
megamage
2009-01-30 18:10:05 -06:00
parent 03234a0657
commit 8fee06f041
266 changed files with 460 additions and 598 deletions
+1 -2
View File
@@ -29,10 +29,9 @@ class TRINITY_DLL_DECL ReactorAI : public CreatureAI
{
public:
ReactorAI(Creature *c) : i_creature(*c), i_victimGuid(0) {}
ReactorAI(Creature *c) : CreatureAI(c), i_creature(*c), i_victimGuid(0) {}
void MoveInLineOfSight(Unit *);
void AttackStart(Unit *);
void EnterEvadeMode();
bool IsVisible(Unit *) const;