*AI structure update.
--HG-- branch : trunk
This commit is contained in:
@@ -38,10 +38,7 @@ class TRINITY_DLL_DECL AggressorAI : public CreatureAI
|
||||
|
||||
AggressorAI(Creature *c);
|
||||
|
||||
void MoveInLineOfSight(Unit *);
|
||||
void AttackStart(Unit *);
|
||||
void EnterEvadeMode();
|
||||
bool IsVisible(Unit *) const;
|
||||
|
||||
void UpdateAI(const uint32);
|
||||
static int Permissible(const Creature *);
|
||||
|
||||
Reference in New Issue
Block a user