Core/Units: Rename and change Get/SetVisibility to use a bool value instead of an unnecessary enum
Also replace some SetVisibility hacks to directly call UpdateObjectVisibility --HG-- branch : trunk
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@@ -318,7 +318,7 @@ public:
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break;
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case 4:
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CanWalk = true;
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me->SetVisibility(VISIBILITY_OFF);
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me->SetVisible(false);
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SummonRingMob();
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Event_Timer = 8000;
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break;
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@@ -332,7 +332,7 @@ public:
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Event_Timer = 0;
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break;
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case 7:
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me->SetVisibility(VISIBILITY_ON);
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me->SetVisible(true);
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HandleGameObject(DATA_ARENA1, false);
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DoScriptText(SCRIPT_TEXT6, me);//4
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CanWalk = true;
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@@ -343,7 +343,7 @@ public:
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Event_Timer = 5000;
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break;
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case 9:
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me->SetVisibility(VISIBILITY_OFF);
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me->SetVisible(false);
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SummonRingBoss();
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Event_Timer = 0;
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break;
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