*More work on summon system.
--HG-- branch : trunk
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@@ -26,9 +26,9 @@
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#include "ObjectMgr.h"
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#include "SpellMgr.h"
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Totem::Totem() : TempSummon(0)
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Totem::Totem(SummonPropertiesEntry const *properties, Unit *owner) : TempSummon(properties, owner)
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{
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m_isTotem = true;
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m_summonMask |= SUMMON_MASK_TOTEM;
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m_duration = 0;
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m_type = TOTEM_PASSIVE;
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}
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