Core/Units: Removed deprecated code
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@@ -527,13 +527,7 @@ void Unit::DealDamageMods(Unit* victim, uint32 &damage, uint32* absorb)
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if (absorb)
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if (absorb)
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*absorb += damage;
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*absorb += damage;
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damage = 0;
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damage = 0;
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return;
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}
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}
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uint32 originalDamage = damage;
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if (absorb && originalDamage > damage)
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*absorb += (originalDamage - damage);
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}
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}
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uint32 Unit::DealDamage(Unit* victim, uint32 damage, CleanDamage const* cleanDamage, DamageEffectType damagetype, SpellSchoolMask damageSchoolMask, SpellInfo const* spellProto, bool durabilityLoss)
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uint32 Unit::DealDamage(Unit* victim, uint32 damage, CleanDamage const* cleanDamage, DamageEffectType damagetype, SpellSchoolMask damageSchoolMask, SpellInfo const* spellProto, bool durabilityLoss)
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