[7269] Use enum type for battleground queue type ids, and related cleanups.

* renamed a variable to make the content of it more clear: type->arenaslot
    * renamed BattleGroundQueueTypeId-variables to bgQueueTypeId
      just to make it easier reading the code (cause there existed
      3 different names for this..)
    * renamed GetBattleGroundQueueId to GetBattleGroundQueueTypeId
      again this is just for better understanding
    * Renamed [GS]etQueueType and m_Queue_type
    * Renamed to [GS]etQueueId and m_QueueId

Author: balrok

--HG--
branch : trunk
This commit is contained in:
megamage
2009-02-13 19:56:22 -06:00
parent f2c663a363
commit 8eb1f455a1
11 changed files with 90 additions and 87 deletions
+3 -3
View File
@@ -242,9 +242,9 @@ class BattleGroundMgr
static bool IsArenaType(BattleGroundTypeId bgTypeId);
static bool IsBattleGroundType(BattleGroundTypeId bgTypeId) { return !BattleGroundMgr::IsArenaType(bgTypeId); }
static uint32 BGQueueTypeId(BattleGroundTypeId bgTypeId, uint8 arenaType);
static BattleGroundTypeId BGTemplateId(uint32 bgQueueTypeId);
static uint8 BGArenaType(uint32 bgQueueTypeId);
static BattleGroundQueueTypeId BGQueueTypeId(BattleGroundTypeId bgTypeId, uint8 arenaType);
static BattleGroundTypeId BGTemplateId(BattleGroundQueueTypeId bgQueueTypeId);
static uint8 BGArenaType(BattleGroundQueueTypeId bgQueueTypeId);
private:
BattleMastersMap mBattleMastersMap;