*Add coeficient for lifebloom final healing and temporary set amount of it to not increase while spell is stacked, proc improved mana shield with riptide.

--HG--
branch : trunk
This commit is contained in:
QAston
2009-04-19 00:25:12 +02:00
parent d362d446bd
commit 8dc8babfb7
6 changed files with 15 additions and 4 deletions
+3
View File
@@ -2598,6 +2598,9 @@ void AuraEffect::HandleAuraDummy(bool apply, bool Real)
if (GetParentAura()->GetRemoveMode() != AURA_REMOVE_BY_EXPIRE && GetParentAura()->GetRemoveMode() != AURA_REMOVE_BY_ENEMY_SPELL)
return;
// Not needed in 3.1
m_amount /=GetParentAura()->GetStackAmount();
// final heal
if(m_target->IsInWorld())
m_target->CastCustomSpell(m_target,33778,&m_amount,NULL,NULL,true,NULL,this,GetCasterGUID());
+2 -2
View File
@@ -3959,7 +3959,7 @@ void Unit::RemoveAurasDueToSpellByDispel(uint32 spellId, uint64 casterGUID, Unit
int32 damage = aur->GetPartAura(0)->GetAmount()*9;
RemoveAuraFromStack(iter, AURA_REMOVE_BY_ENEMY_SPELL);
// backfire damage and silence
dispeler->CastCustomSpell(dispeler, 31117, &damage, NULL, NULL, true, NULL, NULL,dispeler->GetGUID());
dispeler->CastCustomSpell(dispeler, 31117, &damage, NULL, NULL, true, NULL, NULL,GetGUID());
return;
}
RemoveAuraFromStack(iter, AURA_REMOVE_BY_ENEMY_SPELL);
@@ -6482,7 +6482,7 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, AuraEffect* trigger
continue;
basepoints0 = CalculateSpellDamage(procSpell,i,procSpell->EffectBasePoints[i],this) * 0.4f;
CastCustomSpell(this,triggered_spell_id,&basepoints0,NULL,NULL,true,castItem,triggeredByAura);
CastCustomSpell(this,triggered_spell_id,&basepoints0,NULL,NULL,true,NULL,triggeredByAura);
}
return true;
}