Fix Auth on server also some fixes and cleanups. Big thx to TOM_RUS.
--HG-- branch : trunk
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+20
-2
@@ -1322,8 +1322,26 @@ enum Opcodes
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UMSG_UNKNOWN_1283 = 0x503,
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UMSG_UNKNOWN_1284 = 0x504,
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UMSG_UNKNOWN_1285 = 0x505,
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UMSG_UNKNOWN_1286 = 0x506,
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NUM_MSG_TYPES = 0x507
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SMSG_UNKNOWN_1286 = 0x506, // ERR_CORPSE_IS_NOT_IN_INSTANCE = 0x1A8,
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UMSG_UNKNOWN_1287 = 0x507, // not found
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CMSG_UNKNOWN_1288 = 0x508, // lua: SetAllowLowLevelRaid
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CMSG_UNKNOWN_1289 = 0x509, // lua: SetAllowLowLevelRaid
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SMSG_UNKNOWN_1290 = 0x50A, // camera shake?
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SMSG_UNKNOWN_1291 = 0x50B, // some item update packet?
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UMSG_UNKNOWN_1292 = 0x50C, // not found
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UMSG_UNKNOWN_1293 = 0x50D, // not found - disconnect
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CMSG_UNKNOWN_1294 = 0x50E, // something with networking
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UMSG_UNKNOWN_1295 = 0x50F, // not found - disconnect
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CMSG_UNKNOWN_1296 = 0x510, // something with networking
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UMSG_UNKNOWN_1297 = 0x511, // not found - crash
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CMSG_UNKNOWN_1298 = 0x512, // something with networking
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UMSG_UNKNOWN_1299 = 0x513, // not found
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SMSG_UNKNOWN_1300 = 0x514, // SMSG
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SMSG_UNKNOWN_1301 = 0x515, // event 0x204 (opens dungeon finder, probably for outdoor bosses)
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SMSG_UNKNOWN_1302 = 0x516, // something with player movement (move event 58?)
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CMSG_UNKNOWN_1303 = 0x517, // something with player movement (move event 58?)
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SMSG_UNKNOWN_1304 = 0x518, // something with player movement (move event 58?), speed packet
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NUM_MSG_TYPES = 0x519
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};
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/// Player state
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