[svn] * Avoid access to bag item prototype for getting bag size, use related item update field instead as more fast source.
* Better check client inventory pos data received in some client packets to skip invalid cases. * Removed some unnecessary database queries. * Make guid lookup for adding ignore async. * Added two parameter versions of the AsyncQuery function * Make queries for adding friends async. - Hunuza * Replace some PQuery() calls with more simple Query() - Hunuza * Mark spell as executed instead of deleteable to solve crash. *** Source mangos. **Its a big commit. so test with care... or without care.... whatever floats your boat. --HG-- branch : trunk
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@@ -326,6 +326,7 @@ class Guild
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{
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return ((GetRankRights(rankId) & right) != GR_RIGHT_EMPTY) ? true : false;
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}
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int32 GetRank(uint32 LowGuid);
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void Roster(WorldSession *session);
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void Query(WorldSession *session);
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